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Book
p. cm.
  • Section 1: Fundamentals
  • Chapter 1Analog versus Digital
  • Chapter 2 Atoms, Molecules, and Crystals
  • Chapter 3Conductors, Insulators, and Other Stuff
  • Chapter 4Semiconductors (Diodes and Transistors)
  • Chapter 5Primitive Logic Functions
  • Chapter 6Using Transistors to Build Logic Gates
  • Chapter 7Alternative Numbering Systems
  • Chapter 8Binary Arithmetic
  • Chapter 9Boolean Algebra
  • Chapter 10Karnaugh Maps
  • Chapter 11Slightly More Complex Functions
  • Chapter 12State Machines
  • Chapter 13Analog-to-Digital and Vice Versa
  • Section 2: Components and Processes
  • Chapter 14Integrated Circuits (ICs
  • Chapter 15Memory ICs
  • Chapter 16Programmable ICs
  • Chapter 17Application-Specific Integrated Circuits (ASICs)<
  • Chapter 18Circuit Boards
  • Chapter 19Hybrids
  • Chapter 20System-in-Package (Sip) and Friends
  • Chapter 21Alternative and Future Technologies
  • Section 3: Design Tools and Stuff
  • Chapter 22General Concepts
  • Chapter 23Design and Verification Tools --Appendix A Assertion-Level Logic
  • Appendix B Positive Logic versus Negative Logic
  • Appendix C Reed-Müller Logic --Appendix D Gray Codes
  • Appendix E Linear Feedback Shift Registers (LFSRs)
  • Appendix F Pass-Transistor Logic
  • Appendix G More on Semiconductors
  • Appendix H Rounding Algorithms 101
  • Appendix I Pass-Transistor Logic
  • Appendix J An Interesting Conundrum
  • Abbreviations and Acronyms
  • Glossary
  • Index.
This entertaining and readable book provides a solid, comprehensive introduction to contemporary electronics. It's not a "how-to-do" electronics book, but rather an in-depth explanation of how today's integrated circuits work, how they are designed and manufactured, and how they are put together into powerful and sophisticated electronic systems. In addition to the technical details, it's packed with practical information of interest and use to engineers and support personnel in the electronics industry. It even tells how to pronounce the alphabet soup of acronyms that runs rampant in the industry. CONTENTS: Section 1: Fundamentals Chapter 1 Analog versus Digital Chapter 2 Atoms, Molecules, and Crystals Chapter 3 Conductors, Insulators, and Other Stuff Chapter 4 Semiconductors (Diodes and Transistors) Chapter 5 Primitive Logic Functions Chapter 6 Using Transistors to Build Logic Gates Chapter 7 Alternative Numbering Systems Chapter 8 Binary Arithmetic Chapter 9 Boolean Algebra Chapter 10 Karnaugh Maps Chapter 11 Slightly More Complex Functions Chapter 12 State Machines Chapter 13 Analog-to-Digital and Vice Versa Section 2: Components and Processes Chapter 14 Integrated Circuits (ICs) Chapter 15 Memory ICs Chapter 16 Programmable ICs Chapter 17 Application-Specific Integrated Circuits (ASICs) Chapter 18 Circuit Boards Chapter 19 Hybrids Chapter 20 System-in-Package (Sip) and Friends Chapter 21 Alternative and Future Technologies Section 3: Design Tools and Stuff Chapter 22 General Concepts Chapter 23 Design and Verification Tools Appendix A Assertion-Level Logic Appendix B Positive Logic versus Negative Logic Appendix C Reed-M ller Logic Appendix D Gray Codes Appendix E Linear Feedback Shift Registers (LFSRs) Appendix F Pass-Transistor Logic Appendix G More on Semiconductors Appendix H Rounding Algorithms 101 Appendix I Pass-Transistor Logic Appendix J An Interesting Conundrum Abbreviations and Acronyms Glossary Index *Written in conversational, fun style that has generated a strong following for the author and sales of over 14,000 copies for the first two editions *The Third Edition is even bigger and better, with lots of new material, illustrations, and an expanded glossary *Ideal for training incoming engineers and technicians, and for people in marketing or other related fields or anyone else who needs to familiarize themselves with electronics terms and technology.
(source: Nielsen Book Data)9781856175074 20160608
Book
1 online resource (xxv, 540 p.) : ill.
This entertaining and readable book provides a solid, comprehensive introduction to contemporary electronics. It's not a "how-to-do" electronics book, but rather an in-depth explanation of how today's integrated circuits work, how they are designed and manufactured, and how they are put together into powerful and sophisticated electronic systems. In addition to the technical details, it's packed with practical information of interest and use to engineers and support personnel in the electronics industry. It even tells how to pronounce the alphabet soup of acronyms that runs rampant in the industry. CONTENTS: Section 1: Fundamentals Chapter 1 Analog versus Digital Chapter 2 Atoms, Molecules, and Crystals Chapter 3 Conductors, Insulators, and Other Stuff Chapter 4 Semiconductors (Diodes and Transistors) Chapter 5 Primitive Logic Functions Chapter 6 Using Transistors to Build Logic Gates Chapter 7 Alternative Numbering Systems Chapter 8 Binary Arithmetic Chapter 9 Boolean Algebra Chapter 10 Karnaugh Maps Chapter 11 Slightly More Complex Functions Chapter 12 State Machines Chapter 13 Analog-to-Digital and Vice Versa Section 2: Components and Processes Chapter 14 Integrated Circuits (ICs) Chapter 15 Memory ICs Chapter 16 Programmable ICs Chapter 17 Application-Specific Integrated Circuits (ASICs) Chapter 18 Circuit Boards Chapter 19 Hybrids Chapter 20 System-in-Package (Sip) and Friends Chapter 21 Alternative and Future Technologies Section 3: Design Tools and Stuff Chapter 22 General Concepts Chapter 23 Design and Verification Tools Appendix A Assertion-Level Logic Appendix B Positive Logic versus Negative Logic Appendix C Reed-M ller Logic Appendix D Gray Codes Appendix E Linear Feedback Shift Registers (LFSRs) Appendix F Pass-Transistor Logic Appendix G More on Semiconductors Appendix H Rounding Algorithms 101 Appendix I Pass-Transistor Logic Appendix J An Interesting Conundrum Abbreviations and Acronyms Glossary Index *Written in conversational, fun style that has generated a strong following for the author and sales of over 14,000 copies for the first two editions *The Third Edition is even bigger and better, with lots of new material, illustrations, and an expanded glossary *Ideal for training incoming engineers and technicians, and for people in marketing or other related fields or anyone else who needs to familiarize themselves with electronics terms and technology.
(source: Nielsen Book Data)9781856175074 20160608
Book
1 online resource (ix, 204 p.) : ill.
FPGAs are central to electronic design! The engineers designing these devices are in need of essential information at a moment's notice. The Instant Access Series provides all the critical content that a computer design engineer needs in his or her daily work. This book provides an introduction to FPGAs as well as succinct overviews of fundamental concepts and basic programming. FPGAs are a customizable chip flexible enough to be deployed in a wide range of products and applications. There are several basic design flows detailed including ones based in C/C++, DSP, and HDL. This book is filled with images, figures, tables, and easy to find tips and tricks for the engineer that needs material fast to complete projects to deadline. Table of Contents CHAPTER 1 The Fundamentals CHAPTER 2 FPGA Architectures CHAPTER 3 Programming (Configuring) an FPGA CHAPTER 4 FPGA vs. ASIC Designs CHAPTER 5 "Traditional Design Flows CHAPTER 6 Other Design Flows CHAPTER 7 Using Design Tools CHAPTER 8 Choosing the Right Device *Tips and tricks feature that will help engineers get info fast and move on to the next issue *Easily searchable content complete with tabs, chapter table of contents, bulleted lists, and boxed features *Just the essentials, no need to page through material not needed for the current project.
(source: Nielsen Book Data)9780750689748 20160608
Book
ix, 204 p. : col. ill. ; 23 cm.
  • The Fundamentals
  • FPGA Architectures
  • Programming (Configuring) an FPGA
  • FPGA vs. ASIC Designs
  • "Traditional" Design Flows
  • Other Design Flows
  • Using Design Tools
  • Choosing the Right Device.
FPGAs are central to electronic design! The engineers designing these devices are in need of essential information at a moment's notice. The Instant Access Series provides all the critical content that a computer design engineer needs in his or her daily work. This book provides an introduction to FPGAs as well as succinct overviews of fundamental concepts and basic programming. FPGAs are a customizable chip flexible enough to be deployed in a wide range of products and applications. There are several basic design flows detailed including ones based in C/C++, DSP, and HDL. This book is filled with images, figures, tables, and easy to find tips and tricks for the engineer that needs material fast to complete projects to deadline. Table of Contents CHAPTER 1 The Fundamentals CHAPTER 2 FPGA Architectures CHAPTER 3 Programming (Configuring) an FPGA CHAPTER 4 FPGA vs. ASIC Designs CHAPTER 5 "Traditional Design Flows CHAPTER 6 Other Design Flows CHAPTER 7 Using Design Tools CHAPTER 8 Choosing the Right Device *Tips and tricks feature that will help engineers get info fast and move on to the next issue *Easily searchable content complete with tabs, chapter table of contents, bulleted lists, and boxed features *Just the essentials, no need to page through material not needed for the current project.
(source: Nielsen Book Data)9780750689748 20160608
Book
xi, 455 p. : ill. ; 24 cm. + 1 CD-ROM (4 3/4 in.)
  • Laboratories. Do You Speak Martian Chapter 1. Why This Book Is So Cool. Chapter 2. Introducing Binary and Hexadecimal Numbers. Chapter 3. Computers and Calculators. Chapter 4. Subroutines and Other Stuff. Chapter 5. Creating an Integer Calculator. Chapter 6. More Functions and Experiments. Interactive Laboratories. Appendix A: Installing Your DIY Calculator. Appendix B: Addressing Modes. Appendix C: Instruction Set Summary. Appendix D: Additional Resources. About the Authors. Acknowledgments. Index.
  • (source: Nielsen Book Data)9780471732785 20160614
The book contains the Basics of Computer Arithmetic Made Enjoyable and Accessible - with a Special Program Included for Hands - on Learning. 'The combination of this book and its associated virtual computer is fantastic! Experience over the last fifty years has shown me that there's only one way to truly understand how computers work; and that is to learn one computer and its instruction set-no matter how simple or primitive - from the ground up. Once you fully comprehend how that simple computer functions, you can easily extrapolate to more complex machines' - Fred Hudson, retired engineer/scientist. 'This book-along with the virtual DIY Calculator - is an incredibly useful teaching and learning tool. The interesting trivia nuggets keep you turning the pages to see what's next. Students will have so much fun reading the text and performing the labs that they won't even realize they are learning' - Michael Haghighi, Chairperson of the Business and Computer Information Systems Division, Calhoun Community College, Alabama. 'At last, a book that presents an innovative approach to the teaching of computer architecture. Written with authority and verve, witty, superbly illustrated, and enhanced with many laboratory exercises, this book is a must for students and teachers alike' - Dr. Albert Koelmans, Lecturer in Computer Engineering, University of Newcastle upon Tyne, UK, and the 2003 recipient of the EASIT-Eng. Gold Award for Innovative Teaching in Computer Engineering. Packed with nuggets of information and tidbits of trivia, "How Computers Do Math" provides an incredibly fun and interesting introduction to the way in which computers perform their magic in general and math in particular. The accompanying CD-ROM contains a virtual computer/calculator called the DIY Calculator, and the book's step-by-step interactive laboratories guide you in the creation of a simple program to run on your DIY Calculator. "How Computers Do Math" can be enjoyed by non-technical individuals; students of computer science, electronics engineering, and mathematics; and even practicing engineers. All of the illustrations and interactive laboratories featured in the book are provided on the CD-ROM for use by high school, college, and university educators as lecture notes and handouts.
(source: Nielsen Book Data)9780471732785 20160614
This book makes the basics of computer arithmetic made enjoyable and accessible. With a special program included for hands-on learning, this book is packed with nuggets of information and tidbits of trivia. "How Computers Do Math" provides an incredibly fun and interesting introduction to the way in which computers perform their magic in general and math in particular. The accompanying CD-ROM contains a virtual computer/calculator called the DIY Calculator, and the book's step-by-step interactive laboratories guide you in the creation of a simple program to run on your DIY Calculator. "How Computers Do Math" can be enjoyed by non-technical individuals, students of computer science, electronics engineering, and mathematics; and even practicing engineers. All of the illustrations and interactive laboratories featured in the book are provided on the CD-ROM for use by high school, college, and university educators as lecture notes and handouts. "The combination of this book and its associated virtual computer is fantastic! Experience over the last fifty years has shown me that there's only one way to truly understand how computers work; and that is to learn one computer and its instruction set-no matter how simple or primitive-from the ground up. Once you fully comprehend how that simple computer functions, you can easily extrapolate to more complex machines". -Fred Hudson, retired engineer/scientist. "This book-along with the virtual DIY Calculator-is an incredibly useful teaching and learning tool. The interesting trivia nuggets keep you turning the pages to see what's next. Students will have so much fun reading the text and performing the labs that they won't even realize they are learning." -Michael Haghighi, Chairperson of the Business and Computer Information Systems Division, Calhoun Community College, Alabama "At last, a book that presents an innovative approach to the teaching of computer architecture. Written with authority and verve, witty, superbly illustrated, and enhanced with many laboratory exercises, this book is a must for students and teachers alike." -Dr. Albert Koelmans, Lecturer in Computer Engineering, University of Newcastle upon Tyne, UK, and the 2003 recipient of the EASIT-Eng. Gold Award for Innovative Teaching in Computer Engineering.
(source: Nielsen Book Data)9780471741978 20160614
dx.doi.org Wiley Online Library
Book
xvi, 542 p. : ill. ; 24 cm. + 1 CD-ROM (4 3/4 in.)
  • Introductio; Fundamental Concepts; The Origin of FPGAs; Alternative FPGA Architectures; Programming (Configuring) an FPGA; Who Are All the Players?; FPGA Versus ASIC; HDL-Based Design Flows; Silicon Virtual Prototyping; C/C++ etc.Based Design Flows;
  • DSP-Based Design Flows; Embedded Processor-Based; Modular and Incremental Design; High-Speed Design and Other PCB Considerations; Observing Internal Nodes in an FPGA; Intellectual Property; Migrating ASIC Designs to FPGAs and Vice Versa; Simulation, Synthesis, Verification, etc.; Choosing the Right Device; Gigabit Transceivers; Reconfigurable Computing; Creating an Open-Source-Based
  • Design Flow; Future FPGA Developments; Appendix A:
  • Signal Integrity 101; Capacitive and inductive coupling(crosstalk), Chip-level effects, Board-level effects, The evolution of delay specifications; Appendix B: Deep-Submicron Delay Effects 101, A potpourri of definitions, Alternative interconnect models, DSM delay effects
  • Summary, The Ouroboras, Many-to-one implementations; Appendix C: Linear Feedback Shift Registers 101, More taps than you know what to do with, Seeding an LFSR, FIFO applications, Modifying LFSRs to sequence 2n values, Accessing the previous value, Encryption and decryption applications,
  • Cyclic redundancy check applications.
Field Programmable Gate Arrays (FPGAs) are devices that provide a fast, low-cost way for embedded system designers to customize products and deliver new versions with upgraded features, because they can handle very complicated functions, and be reconfigured an infinite number of times. In addition to introducing the various architectural features available in the latest generation of FPGAs, The Design Warriors Guide to FPGAs also covers different design tools and flows. This book covers information ranging from schematic-driven entry, through traditional HDL/RTL-based simulation and logic synthesis, all the way up to the current state-of-the-art in pure C/C++ design capture and synthesis technology. Also discussed are specialist areas such as mixed hardward/software and DSP-based design flows, along with innovative new devices such as field programmable node arrays (FPNAs). Clive "Max" Maxfield is a bestselling author and engineer with a large following in the electronic design automation (EDA)and embedded systems industry. In this comprehensive book, he covers all the issues of interest to designers working with, or contemplating a move to, FPGAs in their product designs. While other books cover fragments of FPGA technology or applications this is the first to focus exclusively and comprehensively on FPGA use for embedded systems. * First book to focus exclusively and comprehensively on FPGA use in embedded designs * World-renowned best-selling author * Will help engineers get familiar and succeed with this new technology by providing much-needed advice on choosing the right FPGA for any design project.
Book
x, 483 p. : ill. ; 24 cm + 1 CD-ROM (4 3/4 in.)
  • Section 1: Fundamental Concepts Chapter 1: Analog versus Digital Chapter 2: Atoms, Molecules, and Crystals Chapter 3: Conductors and Insulators-- Voltage, Current, Resistance, Capacitance, and Inductance Chapter 4: Semiconductors: Diode and Transistors Chapter 5: Primitive Logic Functions Chapter 6: Using Transistors to Build Primitive Logic Functions Chapter 7: Alternative Numbering Systems Chapter 8: Binary Arithmetic Chapter 9: Boolean Algebra Chapter 10: Karnaugh Maps Chapter 11: Using Primitive Logic Functions to Build More Complex Functions Chapter 12: State Diagrams, State Tables, State Machines Chapter 13: Analog-to-Digital and Digital-to-Analog Chapter 14: Integrated Circuits (ICs) Chapter 15: Memory ICs Chapter 16: Programmable ICs Chapter 17: Application-Specific Integrated Circuits (ASICs) Chapter 18: Circuit Boards (PWBs and DWBs) Chapter 19: Hybrids Chapter 20: Multichip Modules (MCMs) Chapter 21: Alternative and Future Technologies Appendix A: Assertion-Level Logic Appendix B: Positive Logic versus Negative Logic Appendix C: Reed-Muller Logic Appendix D: Gray Codes Appendix E: A Reed-Muller Extraction Utility Appendix F: Linear Feedback Shift Registers (LFSRs) Appendix G: Pass-Transistor Logic Appendix H: No-Holds-Barred Seafood Gumbo.
  • (source: Nielsen Book Data)9780750675437 20160528
From reviews of the first edition: "If you want to be reminded of the joy of electronics, take a look at Clive (Max) Maxfield's book Bebop to the Boolean Boogie." - "Computer Design". "Lives up to its title as a useful and entertaining technical guide...well-suited for students, technical writers, technicians, and sales and marketing people." - "Electronic Design". "Writing a book like this one takes audacity! ...Maxfield writes lucidly on a variety of complex topics without 'writing down' to his audience." - "EDN". "A highly readable, well-illustrated guided tour through basic electronics." - "Science Books & Films". "Extremely readable and easy to understand, you'll wonder how people learned about this stuff before this book came along." - "New Book Bulletin", Computer Literacy Bookshops. This book presents the difference between the analog and digital worlds. It explains what logic gates are and how to make them from transistors.
(source: Nielsen Book Data)9780750675437 20160528
Book
viii, 458 p. : ill. ; 24 cm. + 1 computer laser optical disc (4 3/4 in.)
  • Section 1: Capriciously Cunning Software-- Section 2: Design Capture, Synthesis, and Simulation: Capturing and Synthesizing a Design-- Section 3: Binary Arithmetic: A minus B = A + NOT(B) + 1-- Section 4: Design Musings: State Machines-- Section 5: Miscellaneous Musings-- Appendix A: Installing your Beboputer-- Appendix B: Beboputer Addressing Modes and Instruction Set * Index.
  • (source: Nielsen Book Data)9780750690898 20160528
"Designus Maximus Unleashed!" is more than a collection of article reprints; in this book, the original (unedited) text is revisited, along with new insights and previously unpublished material, all presented in the author's distinctive personal style. The accompanying CD-ROM includes a fully-functioning virtual computer, as well as BOOL Logic Synthesis, MMLogic Multimedia Logic Design System, and Analog Magic. Clive Maxfield, a popular columnist, has collected his articles in a new order, grouped by topic, and expanded from the limits of magazine space. These articles have been published in magazines such as "EDN", "Electronic Design", and "Electronic Design & Technology". In addition, he includes new material such as the history of computing, logic design tools, and the virtual computer. Two chapters of personal perspective begin and end the text. Clive 'Max' Maxfield received his B.SC. in Control Engineering from Sheffield Polytechnic (now Sheffield Hallam University), England, and began his career as a mainframe CPU designer. He is currently a Member of the Technical Staff at Intergraph Computer Systems, Huntsville AL. In his spare time, Max is a contributing editor to "EDN" magazine and a member of the advisory board to the Computer History Association of California. In addition to numerous technical articles and papers, Max is also the author of "Bebop to the Boolean Boogie" and the co-author of "Bebop BYTES Back" ("An Unconventional Guide to Computers"). This book is based primarily on "Designus Maximus" series of articles from "EDN" magazine with new chapters and expanded text. It includes a CD-ROM including the "Beboputer: Virtual Computer". It is written by a popular columnist.
(source: Nielsen Book Data)9780750690898 20160528
Book
1 online resource (xix, 452, [12] p.) : ill.
All the design and development inspiration and direction a hardware engineer needs is in one blockbuster book! Clive 'Max' Maxfield renowned author, columnist, and editor of "PL DesignLine" has selected the very best FPGA design material from the Newnes portfolio and has compiled it into this volume. The result is a book covering the gamut of FPGA design from design fundamentals to optimized layout techniques with a strong pragmatic emphasis. In addition to specific design techniques and practices, this book also discusses various approaches to solving FPGA design problems and how to successfully apply theory to actual design tasks. The material has been selected for its timelessness as well as for its relevance to contemporary FPGA design issues. This book contains hand-picked content selected by Clive 'Max' Maxfield, character, luminary, columnist, and author. It contains proven best design practices for FPGA development, verification, and low-power. It includes case histories and design examples get you off and running on your current project.
(source: Nielsen Book Data)9781856176217 20160608
Book
1 online resource (1 v.) : ill.

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