literary mapping, geospatial prototyping, scholarly communication, paradise lost, History of scholarship and learning. The humanities, AZ20-999, Electronic computers. Computer science, and QA75.5-76.95
This draft of the article was accidentally published on 23/01/2020. It has been retracted; the correct version of the article will soon be published [link to follow]. For a temporary author manuscript version, please see https://doi.org/10.5281/zenodo.3631743
Morris Eaves, Eric Loy, Hardeep Sidhu, and Laura Whitebell
19 : Interdisciplinary Studies in the Long Nineteenth Century, Vol 2015, Iss 21 (2015)
Modern history, 1453- and D204-475
This article describes the recent experiments undertaken by the 'William Blake Archive' in preparing a digital edition of 'Vala, or the Four Zoas', one of Blake’s most materially challenging works. The aim is to provide users with multiple tools for analysing Blake’s messy and mysterious manuscript: a high-quality image of the manuscript page paired with a dynamic transcription that allows readers to choose the level of detail they want for understanding what it is, precisely, they are looking at. However, the existing encoding standards and display were revealed to be totally inadequate by the complexity of 'The Four Zoas', and early models were almost impossible to read and understand. The article traces the journey towards the latest prototype as the team try to strike a balance between detail and accessibility, description and interpretation, readability and reliability, and established conventions and new approaches. ' ''
Renaissance, computer-human interaction, knowledgebase, professional reading, interface design, social annotations, prototyping, social networking / Renaissance, interaction homme-machine, base de connaissances, lecture professionnelle, conception, History of scholarship and learning. The humanities, AZ20-999, Electronic computers. Computer science, and QA75.5-76.95
The Renaissance English Knowledgebase (REKn) is an electronic knowledgebase consisting of primary and secondary materials (text, image, and audio) related to the Renaissance period. The limitations of existing tools to accurately search, navigate, and read large collections of data in many formats, coupled with the findings of our research into professional reading, led to the development of a Professional Reading Environment (PReE) to meet these needs. Both were conceived as necessary components of a prototype textual environment for an electronic scholarly edition of the Devonshire Manuscript. This article offers an overview of the development of both REKn and PReE at the Electronic Textual Cultures Laboratory (ETCL) at the University of Victoria, from proof of concept through to their current iteration, concluding with a discussion about their future adaptation, implementation, and integration with other projects and partnerships.
Prototyping, textual theory, substrate, interface, variant, mise-en-page, network, sammelbände, visualization, customize, History of scholarship and learning. The humanities, AZ20-999, Electronic computers. Computer science, and QA75.5-76.95
This chapter examines the various textual traditions that inform the design and affordances of three INKE digital tools, namely NewRadial, the Dynamic Table of Contexts, and Bubblelines. In turning to earlier textual exemplars, such as the sammelbände and foldout engravings, the chapter illustrates certain commonalities between past and present textual media. Similarly, by examining the material evidence of Renaissance readers, including manuscript tables of contents and supplements to print indexes, the chapter considers the long history of customization that lies behind many of our digital applications today. In short, the chapter invites readers to situate a series of INKE tools within a much earlier and seemingly unrelated textual tradition. Ce chapitre examine les diverses traditions textuelles qui guident la conception et les affordances de trois outils numériques INKE, c'est-à-dire New Radial, the Dynamic Table of Contexts et Bubblelines. En examinant des exemplaires de référence textuels plus anciens, comme le sammelbände et les gravures reliées, le chapitre illustre certains points en commun entre les médias textuels anciens et actuels. De la même façon, en examinant les preuves substantielles des lecteurs de la Renaissance, y compris des tables des matières manuscrites et des suppléments à des index imprimés, le chapitre étudie la longue histoire de la personnalisation qui se cache derrière bon nombre de nos applications numériques de nos jours. Bref, le chapitre invite les lecteurs à situer une série d'outils INKE au sein d'une tradition textuelle beaucoup plus ancienne et apparemment sans lien.
Digital Humanities, collaboration, team research, project management, History of scholarship and learning. The humanities, AZ20-999, Electronic computers. Computer science, and QA75.5-76.95
This list of resources is a subsidium to Prototyping the Renaissance English Knowledgebase (REKn) and Professional Reading Environment (PReE), Past, Present, and Future Concerns: A Digital Humanities Project Narrative