The buzz around 3D printing has fueled several stocks to fantastic gains, including 3D Systems ([STOCK[DDD]]) and Stratasys ([STOCK[SSYS]]). A bit below the radar you'll find a related company, Proto [...]
The MC-400 pick-and-place machine quickly and precisely produces PCB prototypes or short runs in-house. The machine aligns and places 0201 chips, BGAs, CSPs, and fine-pitch (15-mil) QFPs at speeds up [...]
Computerworld. May 28, 1984, Vol. 18 Issue 22, p48SR
Prototype, Applications Backlog, Programming, Efficiency, Productivity, Software, and Software Maintenance
According to industry experts, eighty-two per cent of a program's bugs are introduced during the specification process, seventeen per cent are introduced during detail design, and only one per cent are introduced during coding. The way to improve programming efficiency is through prototyping. Prototyping enables the finished program to more precisely meet the user's requirements. This, in turn, lowers maintenance requirements and increases the useful life cycle of an application. Because seventy to eighty per cent of a programmer's time is spent on maintenance and enhancements, prototyping frees valuable resources that can be better applied to the applications backlog.
Insurance Industry, Software Packages, Prototype, Software, Applications Backlog, Integrated Software, Applications, Equitable Life Assurance Society of the United States, and Umbrella
Equitable Life Assurance has implemented Hogan Systems' Umbrella integrated applications system to help reduce its programming backlog. Umbrella is an on-line, transaction-driven process and data dictionary for batch as well as on-line processing. System development is a matter of choosing the proper components, supplying parameters tailored to the specifics of an application, then integrating into the system any programming that is unique to that application. It has three major components: the Processing Environment Manager (PEM), Production Support (PS), and Application Support (AS). PEM isolates the application so it is independent of the operating environment. PS controls the processing of exceptions, centralized applications, and cylical transactions. AS eliminates redundant programming, simplifies maintenance, creates application systems, and enables nontechnical personnel to create their own tables and their own error messages.
Computerworld. Dec 16, 1991, Vol. 25 Issue 50, p73, 2 p.
Management of EDP, Programming Management, Rapid Prototyping, Rapid Application Development, User-Written Software, Computer programming -- Management, and Software
More and more information systems departments are turning to rapid deployment methods to reduce application development time from months to weeks. A typical traditional software development plan could require a year or more; some in-house programs today are completed in a matter of days. Developers work closely with users, who often find that requirements change substantially between the time an application is ordered and the time it is delivered. Object-oriented programming replaces rigid step-by-step methods with graphical icons representing discrete code modules, and modular code can be reused or swapped out and moved into new applications. One problem with the implementation of rapid development is adjusting to the faster pace of change.
Computerworld. August 26, 1985, Vol. 19 Issue 34, pSR 30
Nonprocedural Languages, Programming Language, Prototyping, and Software
Fourth-generation languages are designed to be more productive than third-generation languages and free programmers from software creation. Fourth-generation languages must have the following characteristics: nonprocedural operation, natural language keywords, links to a centralized data base and data dictionary, efficient code creation, and the capability of creating applications quickly. The lack of procedural code and rapid applications creation allows prototyping.
Freeform software facilitates quick and accurate 3D modeling of detailed organic shapes, which can be combined with geometric shapes for prototyping or manufacturing. Product designers can combine up to three [...]
Rapid prototyping is a popular methodology for taking electronics concepts to production quickly. Yet the rapidity with which embedded software and firmware can evolve during the initial stages of development [...]
Time to market, Software quality, Product development, and Software
Engineers and analysts can use SpaceClaim Engineer software to easily create concepts and prepare 3D designs for digital prototyping, analysis and manufacturing of products. The software lowers the total cost [...]
Software quality, Company business management, Orthopedic equipment and supplies, Implants, Artificial, Prosthesis, and Software
SensAble Technologies, Inc[R], a leading provider of 3D modeling solutions and haptic devices, announced that its customer, Kallisto, a provider of 3D technologies as well as rapid prototyping and manufacturing [...]
Beta-testing is very common in software development, but many users are confused about the need for testing an application that functions well. In reality, software testing is a complicated venture. Developers need to address a multitude of issues, including whether a design is compatible with users' work patterns, terminology is correct and fields are on the screen in a logical arrangement. These issues may seem trivial until a user examines a program that has not been tested enough. Poorly-developed software can lead to lost productivity. Prototyping leads to creating the final program. At this stage, programmers must address software bugs. There can be as many as four beta testing cycles to address problematic bugs. The final stage is gamma testing, which is the final round of testing before release.
Computerworld. Nov 26, 1984, Vol. 18 Issue 48, p14
Cost, Software, Software Quality, Hardware Error, Study, Increasing Costs, and Product Development
According to a study by T. Casper Jones, general manager of the Nolan Norton Co., up to twenty-five percent of all software systems with over 64,000 lines of source code currently under development will be terminated before they are completed. In addition, up to sixty percent will suffer from cost and schedule overruns and approximately seventy-five percent will have serious operational difficulties. In very large programs, the combination of coding and documentation defects and inadequate maintenance results in an average of 300 serious errors per 1,000 lines of code. To correct the problem, longer design times, high speed prototyping and a shorter debugging phase are encouraged.
Computerworld. August 27, 1984, Vol. 18 Issue 35, p15
Software, Software Packages, Integrated Software, New Product, Technology, and McCormack and Dodge Corp.
McCormack & Dodge's Millenium technology is designed to integrate all the company's applications software into a real-time system. Under Millenium, users can switch from one program to another without leaving their work in progress. The system features a consistent user interface and a full-scale application development and prototyping language. Users are expressing concern about the amount of up-front money required to convert to the Millenium technology and the level of technical support the system will require.
Computerworld. June 10, 1985, Vol. 19 Issue 23, p47
Software Maintenance, Software Modification, Prototype, Software, Fourth Generation, and State-of-the-Art
Nicholas Zvegintzov, editor of Software Maintenance News, a monthly newsletter published by the Software Maintenance Association, is interviewed. He discusses the keys to improving software maintenance, whether it is easier to maintain code written in a fourth generation language, the maintenance implications of prototyping, the lack of adequate maintenance training, and the state-of-the-art in maintenance tools.
Programming Language, LISP, Workstations, Enhancements, Software, and Domain LISP
Apollo Computer Inc. has introduced a version of the LISP programming language for its Domain workstations. Domain LISP conforms to the standard LISP of 1979, and is compatible with the Portable Standard LISP developed at the University of Utah. It features save-restore environment commands, cross-call language capability, and a dynamically scoped binding environment. It also includes an interpreter for checkout and prototyping, and an optimizing compiler. The package runs on all Apollo systems and costs $1,850 per node and $15,500 per site.