Human-computer interaction, User interfaces (Computer systems)--Testing, User interfaces (Computer systems)--Design, and Web sites--Design
Do you spend a lot of time during the design process wondering what users really need? Do you hate those endless meetings where you argue how the interface should work? Have you ever developed something that later had to be completely redesigned? Paper Prototyping can help. Written by a usability engineer with a long and successful paper prototyping history, this book is a practical, how-to guide that will prepare you to create and test paper prototypes of all kinds of user interfaces. You'll see how to simulate various kinds of interface elements and interactions. You'll learn about the practical aspects of paper prototyping, such as deciding when the technique is appropriate, scheduling the activities, and handling the skepticism of others in your organization. Numerous case studies and images throughout the book show you real world examples of paper prototyping at work. Learn how to use this powerful technique to develop products that are more useful, intuitive, efficient, and pleasing: • Save time and money - solve key problems before implementation begins • Get user feedback early - use it to focus the development process • Communicate better - involve development team members from a variety of disciplines • Be more creative - experiment with many ideas before committing to one•Enables designers to solve design problems before implementation begins •Five case studies provide real world examples of paper prototyping at work •Delves into the specifics of what types of projects paper prototyping is and isn't good for.
If you are a user, experienced professional, designer, information architect, or business analyst who wants to explore common design patterns and enhance your interactive prototyping skills with Axure, then this book is ideal for you.
'This highly practical cookbook is comprised of easy-to-follow, step-by-step recipes to improve your efficiency and take your Axure skills to the next level of expertise. If you are a designer, information architect, business analyst or user experience professional who wants to gain advanced prototyping skills with Axure, this book will be ideal for you. Some experience with prototyping is preferred.'
Computer-aided design, Product design, and Rapid prototyping
Computer-aided design (CAD) and rapid prototyping (RP) are now a fundamental part of the professional practice of product design and are therefore essential skills for product design undergraduate students. This book provides students with all the tools needed to get to grips with the range of both CAD software and RP processes used in the industry. Presented in a visually engaging format, this book is packed with case study examples from contemporary product designers, as well as screen shots, CAD models, and images of rapid prototypes highlighting the design process. This book shows how CAD and RP software is used in product design and explains, in clear language, the similarities and differences between the different software packages and processes.
Rapid prototyping--Congresses, Prototypes, Engineering--Congresses, and Military research--United States--Planning--Congresses
Assessment to Enhance Air Force and Department of Defense Prototyping for the New Defense Strategy is the summary of a workshop convened by the Air Force Studies Board of the National Academies'National Research Council in September 2013 to enhance Air Force and Department of Defense (DoD) prototyping for the new defense strategy. This workshop examined of a wide range of prototyping issues, including individual recommendations for a renewed prototype program, application of prototyping as a tool for technology/system development and sustainment (including annual funding), and positive and negative effects of a renewed program. Prototyping has historically been of great benefit to the Air Force and DoD in terms of risk reduction and concept demonstration prior to system development, advancing new technologies, workforce enhancement and skills continuity between major acquisitions, dissuasion of adversaries by demonstrating capabilities, maintaining technological surprise through classified technologies, and an overarching strategy of overall risk reduction during austere budget environments. Over the last two decades, however, many issues with prototyping have arisen. For example, the definitions and terminology associated with prototyping have been convoluted and budgets for prototyping have been used as offsets to remedy budget shortfalls. Additionally, prototyping has been done with no strategic intent or context, and both government and industry have misused prototyping as a key tool in the DoD and defense industrial base. Assessment to Enhance Air Force and Department of Defense Prototyping for the New Defense Strategy envisions a prototyping program that encourages innovation in new concepts and approaches and provides a means to assess and reduce risk before commitment to major new programs.
Computer simulation, Rapid prototyping--Computer programs, and Rapid prototyping
A handson guide filled with practical examples to device/OS independent User Experience Strategy with Axure 7. If you are a UX practitioner, a business analyst involved UX projects, or a product manager involved in UX projects, this book is for you. Consultants or inhouse staff who work for agencies or individual practitioners will also benefit from this book. Familiarity with Axure will help but is not mandatory.
WIRELESS power transmission, RAPID prototyping, RADIO frequency, GOLD coatings, and STAINLESS steel
This article presents an electromagnetically powered stent designed for hyperthermia treatment of in-stent restenosis. The stent device based on medical-grade stainless steel serves as a radio frequency (RF) inductive receiver to produce mild heating wirelessly through resonant-coupling power transfer, while acting as a mechanical scaffold inside an artery similar to commercial stents. The device and its custom transmitter are prototyped and optimized to show efficient wireless power transfer and stent heating through in vitro tests. The inductive stent with its helical pattern is gold coated to achieve a $3.5\times $ higher quality ($Q$) factor, improving heating performance of the device. The combinational use of independent resonant antennas with the power antenna is found to significantly boost stent temperature by up to 96% with an intermediate tissue layer. Upon matching the frequencies at which the $Q$ factors of the inductive stent, power antenna, and booster antenna are peaked, the stent excited through 10 mm-thick tissue exhibits a temperature increase of 18 °C, well over a necessary level for targeted hyperthermia treatment. The prototype achieves heating efficiencies (HEs) of 15.5–3.2 °C/W with a tissue thickness of 5–15 mm. These results indicate that the proposed resonant-heating stent system with the prototyped transmitter is promising for further development toward its clinical application. [ABSTRACT FROM AUTHOR]
This book is a fast-paced guide with practical, hands-on recipes which will show you how to prototype Beagleboard-based audio/video applications using Matlab/Simlink and Sourcery Codebench on a Windows host.Beagleboard Embedded Projects is great for students and academic researchers who have practical ideas and who want to build a proof-of-concept system on an embedded hardware platform quickly and efficiently. It is also useful for product design engineers who want to ratify their applications and reduce the time-to-market. It is assumed that you are familiar with Matlab/Simulink and have some basic knowledge of computer hardware. Experience in Linux is favoured but not necessary, as our software development is purely on a Windows host.
Storyboarding and prototyping are key parts of the instructional design process that should not be skipped. Starting the overall design process with a storyboard provides a high-level outline of the intended outcomes of the module, and is an effective way to gather ideas in a graphical format before moving on the physical prototype. Interface prototyping then allows instructional designers to map out the navigation of a training module and garner feedback from stakeholders and users early in the design process. Gathering this information helps designers make decisions about the layout and placement of elements, such as buttons, images, and clickable interactions within the overall arrangement of an interface. This TD at Work will help you: • Define storyboarding and prototyping. • Explain how to storyboard your e-learning solution. • Show you how to create a physical prototype for feedback. • Instruct on how to create a wireframe digital prototype. • Help you create a refined prototype for the final interface design.
Rapid prototyping--Computer programs and Computer simulation
This is a practical hands-on book with clear instructions and lot of code examples. It takes a simple approach, guiding you through different architectural topics using realistic sample projects. A single project is implemented using different architectural styles to make the reader understand the details of each style. There are also many small independent code samples to explain design patterns, WCF, and localization. This book is for people familiar with the ASP.NET framework using either C# or VB.NET. You don't need to be an ASP.NET guru – the book is ideal for novice and intermediate developers. If reading about application architecture usually confuses you or sends you to sleep, then this book will be perfect for you! In short, any ASP.NET programmer who is confused or disoriented reading different books or materials on architectures wondering how and what to implement in their application, will definitely benefit from this book!
Application software--Development, Mobile apps--Programming, Mobile computing--Programming, and Web sites--Programming
This book is a step-by-step tutorial which includes hands-on examples and downloadable Axure files to get you started with mobile prototyping immediately. You will learn how to develop an application from scratch, and will be guided through each and every step.If you are a mobile-centric developer/designer, or someone who would like to take their Axure prototyping skills to the next level and start designing and testing mobile prototypes, this book is ideal for you. You should be familiar with prototyping and Axure specifically, before you read this book.
IEEE Transactions on Power Electronics. Sep2019, Vol. 34 Issue 9, p8715-8723. 9p.
RAPID prototyping, CURRENT-voltage characteristics, and FEEDBACK (Psychology)
Using a photovoltaic (PV) emulator (PVE) simplifies the testing of the PV generation system. However, conventional controllers used for PVEs suffer from oscillating output voltage, requiring a high number of iterations, or being too complex to be implemented. This paper proposes a controller based on a resistance feedback control strategy that produces a stable and fast converging operating point for the PVE. The resistance feedback control strategy requires a new type of PV model, which is the current–resistance (I–R) PV model. This model is computed using a binary search method at a fast convergence rate. It is combined with a closed-loop buck converter using a proportional-integral controller to form the resistance feedback control strategy. The PVE's controller is implemented into dSPACE ds1104 hardware platform for experimental validation. The acquired experimental results show that the proposed PVE is able to follow the current–voltage characteristic of the PV module accurately. In addition, the PVE's efficiency is more than 90% under maximum power point operation. The transient response of the proposed PVE is similar to the PV panel during irradiance changes. [ABSTRACT FROM AUTHOR]
Prototypes, Engineering, Product design--Planning, and Models and modelmaking
Building prototypes and models is an essential component of any design activity. Modern product development is a multi-disciplinary effort that relies on prototyping in order to explore new ideas and test them sufficiently before they become actual products. Prototyping and Modelmaking for Product Designers illustrates how prototypes are used to help designers understand problems better, explore more imaginative solutions, investigate human interaction more fully and test functionality so as to de-risk the design process. Following an introduction on the purpose of prototyping, specific materials, tools and techniques are examined in detail, with step-by-step tutorials and industry examples of real and successful products illustrating how prototypes are used to help solve design problems. Workflow is also discussed, using a mixture of hands on and digital tools. A comprehensive modern prototyping approach is crucial to making informed design decisions, and forms a strategic part of a successful designer's toolkit.
Systems Research & Behavioral Science. Nov2019, Vol. 36 Issue 6, p835-844. 10p.
NEW product development, SYSTEMS design, SYSTEMS theory, COMPUTER graphics, COMPUTER simulation, HUMAN anatomical models (Objects), and PSYCHOPHYSICS
In almost all areas of the industry and more generally in the sector of development of manufacturing products, the realization of the product passes through several successive stages going from the design to the realization of the product. The most critical phase is prototyping because it is at this point that usually the most important decisions are made. In several sectors this step is very expensive, and in any case, the prototype undergoes several modifications and requires several validations before it is definitive for the transition to production. The prototype must generally constitute a model of the product that has all or part of the technical qualities and operating characteristics that must appear in the final product, to demonstrate or affirm the validity of the concept and thus its final validation, which increases the overall cost of the prototyping phase. In the vast majority of prototyping devices available for the moment, be it by additive or subtractive process, the realization of the prototype requires a lot of time, and once the prototype is made, it can only be modified by destructive techniques because the materials used are frozen and do not allow easy reuse. This study proposes a device for the prototyping of product, allowing a modification of the geometry of the prototype by means of a deformable composite membrane with shape memory, reusable and programmable. The device in question consists of a flexible composite membrane whose matrix is a flexible polymer, and the reinforcement is a shape‐memory alloy fibre and rubber effect, having a given electrical resistance. These shape memory fibres are woven in such a way as to ensure deformations in the direction normal to the plane of the membrane by injecting the current into each fibre. This is ensured by a cross weave allowing the control of the direction of the overall deformation through the deformation specific to each fibre. In this research work, we present the results of the modelling and simulation of the behaviour of a composite membrane with shape memory. [ABSTRACT FROM AUTHOR]
Digital electronics--Computer-aided design, Field programmable gate arrays, and Rapid prototyping
The push to move products to market as quickly and cheaply as possible is fiercer than ever, and accordingly, engineers are always looking for new ways to provide their companies with the edge over the competition. Field-Programmable Gate Arrays (FPGAs), which are faster, denser, and more cost-effective than traditional programmable logic devices (PLDs), are quickly becoming one of the most widespread tools that embedded engineers can utilize in order to gain that needed edge. FPGAs are especially popular for prototyping designs, due to their superior speed and efficiency. This book hones in on that rapid prototyping aspect of FPGA use, showing designers exactly how they can cut time off production cycles and save their companies money drained by costly mistakes, via prototyping designs with FPGAs first. Reading it will take a designer with a basic knowledge of implementing FPGAs to the “next-level� of FPGA use because unlike broad beginner books on FPGAs, this book presents the required design skills in a focused, practical, example-oriented manner.In-the-trenches expert authors assure the most applicable advice to practicing engineersDual focus on successfully making critical decisions and avoiding common pitfalls appeals to engineers pressured for speed and perfectionHardware and software are both covered, in order to address the growing trend toward'cross-pollination'of engineering expertise
Arnowitz, Jonathan, Arent, Michael, and Berger, Nevin
Effective Prototyping for Software Makers is a practical, informative resource that will help anyone—whether or not one has artistic talent, access to special tools, or programming ability—to use good prototyping style, methods, and tools to build prototypes and manage for effective prototyping. This book features a prototyping process with guidelines, templates, and worksheets; overviews and step-by-step guides for nine common prototyping techniques; an introduction with step-by-step guidelines to a variety of prototyping tools that do not require advanced artistic skills; templates and other resources used in the book available on the Web for reuse; clearly-explained concepts and guidelines; and full-color illustrations and examples from a wide variety of prototyping processes, methods, and tools. This book is an ideal resource for usability professionals and interaction designers; software developers, web application designers, web designers, information architects, information and industrial designers.• A prototyping process with guidelines, templates, and worksheets;• Overviews and step-by-step guides for 9 common prototyping techniques;• An introduction with step-by-step guidelines to a variety of prototyping tools that do not require advanced artistic skills;• Templates and other resources used in the book available on the Web for reuse;• Clearly-explained concepts and guidelines;• Full-color illustrations, and examples from a wide variety of prototyping processes, methods, and tools. • www.mkp.com/prototyping