Blum, David, Jorissen, Filip, Huang, Sen, Arroyo, Javier, Benne, Kyle, Li, Yanfei, Gavan, Valentin, Rivalin, Lisa, Helsen, Lieve, Vrabie, Draguna, Wetter, Michael, and Sofos, Marina
Advanced control strategies are becoming increasinglynecessary in buildings in order to meet and balancerequirements for energy efficiency, demand flexibility,and occupant comfort. Additional development andwidespread adoption of emerging control strategies,however, ultimately require low implementation costs toreduce payback period and verified performance to gaincontrol vendor, building owner, and operator trust. Thisis difficult in an already first-cost driven and risk-averseindustry. Recent innovations in building simulation cansignificantly aid in meeting these requirements andspurring innovation at early stages of development byevaluating performance, comparing state-of-the-art tonew strategies, providing installation experience, andtesting controller implementations. This paper presentsthe development of a simulation framework consisting oftest cases and software platform for the testing ofadvanced control strategies (BOPTEST - BuildingOptimization Performance Test). The objectives andrequirements of the framework, components of a test case,and proposed software platform architecture aredescribed, and the framework is demonstrated with aprototype implementation and example test case.
In this paper, we describe a teaching and research experiment which has beentaking place in two Faculties of Architecture in Belgium for the last five years. This experiment focuses ondiscovering and exploring new design issues based on digital concepts and aims identifying andcharacterizing the design praxis shifts (mutations) by the digital culture integration. More precisely, thisexperiment aims at having students discovering and exploring design issues in the first stage of virtual(parametric) model elaboration including fabrication possibilities within its own internal logic.
Delvaux, Fréderic, Faculté d'architecture ULg, sponsor, and Unité de Recherches de la Faculté d'Architecture - URA, research center
design framing, experimentation, algorithmic thinking, design and build, Engineering, computing & technology :: Architecture, and Ingénierie, informatique & technologie :: Architecture
As teachers in a Belgian Faculty of Architecture, we present a learning-by-doing workshop experience.It aims to achieve on one hand the design and the building of a prototype of kinetic and adaptive architectural skin and on the other hand to develop a design frame.Using an advanced educational process as a guide line, based on designing / prototyping we discuss what accurate knowledges and specific skills are needed to perform a usable and relevant modeling associated to an appropriate production method.We demonstrate how incorporate complexity into the design space, and develop an accurate help for creative thinking, especially to manage a kinetic architectural object.