Històries de vida, Discapacitat visual, Educació artística, Prototipatge ràpid, Ceguesa, Impressió tridimensional, Life history, Visual impairment, Art education, Rapid prototyping, Blindness, 3D printing, Historias de vida, Discapacidad visual, Educación artística, Prototipado rápido, Ceguera, and Impresión tridimensional
The construction of this thesis is developed from different conceptual interlacing axis that created a networking weave through which the field of investigation was debated and defined and a project of collaborative citizenship with the goal of providing an improvement in the social environment from which the visual impairment through art was built. Firstly, we speak about the context in which, in a dialogic way, the identity of Ph. D. Rosa Gratacós Masanella has grown and developed. With the help of the narrative research and the life story methods we make an approach to the life time experience of the main character of our investigation, in order to understand her social, political and educational context, how it relates to her personal life, her work as a professor and her artistic career, and how all these different perspectives have points in common. We also approach those people who met our protagonist, those who were her referents or were important in the evolution of her identity. We point Ph. D. Rosa Gratacós pioneer investigation in the field of visual impairment and we finally explain the multisensory project of The Senses Labyrinth, a project that was born from the idea of universal accessibility from the perspective of blind people. Sensory education, game and art become the source of teaching and learning for the researcher and they are applied together to art education and artistic perception from blindness, through service and learning methodologies
People with special needs, Persones amb necessitats especials, Personas con necesitades especiales, User centered design, Diseño centrado en el usuario, Disseny centrat en l'usuari, User interfaces, Interfícies d'usuari, Interfaces de usuario, Customization design, Personalització de disseny, Personalización de diseño, Pressure ulcer, Úlceres de pressió, and Úlceras de presión
This PHD is about design as a tool of interaction based in information systems, allowing not only to understand the relationship of design with the user, as also, based on User Centered Design, to create a methodology that solves real problems derived from its personal needs. In the case study, the work was based on People with Special Needs, which by their limitations spend much of their day sitting and consequently end up suffering from pressure ulcers. From the research methodology resulted an approach that in a first stage relates psychophysical data acquisition and processing derived from information systems, in an approximation to semiotics. In a second stage an application has been developed in LabView for the integration and processing of data relating to acquisition of user data and data regarding the characteristics of materials and prototyping processes. The result is a file that can be interpreted by CAD systems. The third and final phase, based on the interpretation of the data in the CAD system, allows exporting the information to a CAM system and consequently the production of a customized product through rapid manufacturing technology. The work developed resulted in an integrated system called "Core System" divided by modules that allows management of all information in real time regardless of the inputs of each of its sub-modules, allowing each of these changes to be reflected in the final result. The application is the result of research work that relates the different multidisciplinary areas, building, based on correlations and data validation by specialized technicians, information processing models.