Human-Computer Interaction. Jun2006, Vol. 21 Issue 2, p199-233. 35p. 24 Black and White Photographs, 1 Illustration, 1 Diagram, 2 Charts.
PROTOTYPES, INFORMATION resources, COMMUNICATION & technology, BUSINESS communication, COMPUTER graphics, VIDEO equipment, ARCHITECTURAL design, SET design, and VISUAL perception
Computing power is an integrated part of our physical environment, and since our physical environment is three-dimensional, the virtual studio technology, with its unique potential for visualizing digital 3D objects and environments along with physical objects, offers an obvious path to pursue in order to envision future usage scenarios in the domain of pervasive computing.We label the work method virtual video prototyping, which grew out of a number of information systems design techniques along with approaches to visualization in the field of architecture and set design.We present a collection of virtual video prototyping cases and use them as the platform for a discussion, which pinpoint advantages and disadvantages of working with virtual video prototyping as a tool for communication, experimentation and reflection in the design process. Based on more than ten cases we have made the observations that virtual video prototypes 1) are a powerful medium of communication in development teams and for communication with industry partners and potential investors, 2) support both testing and generating ideas 3) are particular suited for addressing spatial issues and new ways of interacting. In addition practical use of virtual video prototypes has indicated the need to take into account some critical issues including a) production resources, b) hand-on experience, and c) the seductive power of virtual video prototypes. [ABSTRACT FROM AUTHOR]
RAPID prototyping, PROTOTYPES, ARCHITECTURAL design, and EDUCATION
This paper reports on a pedagogical experience at the RP-aided design studios in architecture. RP-aided architectural design is a new method in design pedagogy that acts as an aid to digital architecture. The RP studies in this case were a student "photostudio" project that lasted for six semesters, and ended with encouraging results. Various issues were explored during the course of the project, such as the inter-relationships between images and forms, virtual layout and substantiation, as well as the general design process. RP was used to verify the possible forms in a scaled footprint that shed light on the design development. The RP approach, which also offers a good opportunity for practice with media tools, liberated the dependency on tools, fostering a better interaction with the environment context. A comparison with a typical CAD studio was also made. [ABSTRACT FROM AUTHOR]
Focuses on the use of rapid prototyping in building design. Conversion of computer files into genuine production articles; Creation of complex form from a series of parallel slices; Production of three-dimensional image. INSETS: The model methods;The practice model.