Christoph Gengnagel, Emilia Nagy, Rainer Stark, Christoph Gengnagel, Emilia Nagy, and Rainer Stark
Subjects
Prototypes, Engineering
Abstract
In this book, the authors describe the findings derived from interaction and cooperation between scientific actors employing diverse practices. They reflect on distinct prototyping concepts and examine the transformation of development culture in their fusion to hybrid approaches and solutions. The products of tomorrow are going to be multifunctional, interactive systems – and already are to some degree today. Collaboration across multiple disciplines is the only way to grasp their complexity in design concepts. This underscores the importance of reconsidering the prototyping process for the development of these systems, particularly in transdisciplinary research teams. “Rethinking Prototyping – new hybrid concepts for prototyping” was a transdisciplinary project that took up this challenge. The aim of this programmatic rethinking was to come up with a general concept of prototyping by combining innovative prototyping concepts, which had been researched and developed in three sub-projects: “Hybrid Prototyping” developed new prototyping approaches to validate and evaluate holistically developed systems with their services, infrastructure and business models. “Blended Prototyping” addressed a new technique whereby prototypes for user interfaces of software applications can be generated from hand drawings and immediately be tested. “Beyond Prototyping” examined the issue of the prototype in connection with algorithmically generated design for producing tailor-made products.
Human-machine systems--Research, User-centered system design, User interfaces (Computer systems)--Design, Human-computer interaction, and Application software--Development
Abstract
Prototyping and user testing is the best way to create successful products, but many designers skip this important step and use gut instinct instead. By explaining the goals and methodologies behind prototyping—and demonstrating how to prototype for both physical and digital products—this practical guide helps beginning and intermediate designers become more comfortable with creating and testing prototypes early and often in the process.Author Kathryn McElroy explains various prototyping methods, from fast and dirty to high fidelity and refined, and reveals ways to test your prototypes with users. You'll gain valuable insights for improving your product, whether it's a smartphone app or a new electronic gadget.Learn similarities and differences between prototyping for physical and digital productsKnow what fidelity level is needed for different prototypesGet best practices for prototyping in a variety of mediums, and choose which prototyping software or components to useLearn electronics prototyping basics and resources for getting startedWrite basic pseudocode and translate it into usable code for ArduinoConduct user tests to gain insights from prototypes
Ali K. Kamrani, Emad Abouel Nasr, Ali K. Kamrani, and Emad Abouel Nasr
Subjects
Rapid prototyping and Rapid tooling
Abstract
Up-to-date documentation on the current scope of the research of Rapid Prototyping, Tooling and Manufacturing. Explains and details the latest techniques and materials used for RP, RT and RM. Develops methodologies and technologies to support in a customer-focused product design and mass customization approach to production.
Rapid Prototyping of Biomaterials: Techniques in Additive Manufacturing, Second Edition, provides a comprehensive review of emerging rapid prototyping technologies, such as bioprinting, for biomedical applications. Rapid prototyping, also known as additive manufacturing, solid freeform fabrication, or 3D printing, can be used to create complex structures and devices for medical applications from solid, powder or liquid precursors. Sections explore a variety of materials, look at applications, and consider the use of rapid prototyping technologies for constructing organs. With its distinguished editor and international team of renowned contributors, this book is a useful, technical resource for scientists and researchers in academia, biomaterials and tissue regeneration.Presents a comprehensive review of established and emerging additive manufacturing technologies (such as bioprinting) for medical applicationsContains chapters that explore the additive manufacturing of nanoscale biomaterials for a range of applications, from drug delivery, to organ printingIncludes new information on 3D printing on a variety of material classes
Vladimir Herdt, Daniel Große, Rolf Drechsler, Vladimir Herdt, Daniel Große, and Rolf Drechsler
Abstract
This book presents a comprehensive set of techniques that enhance all key aspects of a modern Virtual Prototype (VP)-based design flow. The authors emphasize automated formal verification methods, as well as advanced coverage-guided analysis and testing techniques, tailored for SystemC-based VPs and also the associated Software (SW). Coverage also includes VP modeling techniques that handle functional as well as non-functional aspects and also describes correspondence analyses between the Hardware- and VP-level to utilize information available at different levels of abstraction. All approaches are discussed in detail and are evaluated extensively, using several experiments to demonstrate their effectiveness in enhancing the VP-based design flow. Furthermore, the book puts a particular focus on the modern RISC-V ISA, with several case-studies covering modeling as well as VP and SW verification aspects.
Rapid Prototyping of Biomaterials: Principles and Applications provides a comprehensive review of established and emerging rapid prototyping technologies (such as bioprinting) for medical applications. Rapid prototyping, also known as layer manufacturing, additive manufacturing, solid freeform fabrication, or 3D printing, can be used to create complex structures and devices for medical applications from solid, powder, or liquid precursors. Following a useful introduction, which provides an overview of the field, the book explores rapid prototyping of nanoscale biomaterials, biosensors, artificial organs, and prosthetic limbs. Further chapters consider the use of rapid prototyping technologies for the processing of viable cells, scaffolds, and tissues. With its distinguished editor and international team of renowned contributors, Rapid Prototyping of Biomaterials is a useful technical resource for scientists and researchers in the biomaterials and tissue regeneration industry, as well as in academia.Comprehensive review of established and emerging rapid prototyping technologies (such as bioprinting) for medical applicationsChapters explore rapid prototyping of nanoscale biomaterials, biosensors, artificial organs, and prosthetic limbsExamines the use of rapid prototyping technologies for the processing of viable cells, scaffolds, and tissues
Xiong, Xingguo, Sobh, Tarek M., Xiong, Xingguo, and Sobh, Tarek M.
Subjects
Prototypes, Engineering and Robots--Design and construction
Abstract
'This book provides a framework for conceptual, theoretical, and applied research in robotic prototyping and its applications, covering the prototyping of various robotic systems including the complicated industrial robots, the tiny and delicate nanorobots, medical robots for disease diagnosis and treatment and simple robots for educational purposes'--Provided by publisher.
Johnson, Brian David, Perkowitz, S., Warner, Chris, Doctorow, Cory, Johnson, Brian David, Perkowitz, S., Warner, Chris, and Doctorow, Cory
Subjects
Creative ability in technology, Science fiction, Future, The, in literature, and Future, The, in motion pictures
Abstract
Science fiction is the playground of the imagination. If you are interested in science or fascinated with the future then science fiction is where you explore new ideas and let your dreams and nightmares duke it out on the safety of the page or screen. But what if we could use science fiction to do more than that? What if we could use science fiction based on science fact to not only imagine our future but develop new technologies and products? What if we could use stories, movies and comics as a kind of tool to explore the real world implications and uses of future technologies today? Science Fiction Prototyping is a practical guide to using fiction as a way to imagine our future in a whole new way. Filled with history, real world examples and conversations with experts like best selling science fiction author Cory Doctorow, senior editor at Dark Horse Comics Chris Warner and Hollywood science expert Sidney Perkowitz, Science Fiction Prototyping will give you the tools you need to begin designing the future with science fiction. The future is Brian David Johnson's business. As a futurist at Intel Corporation, his charter is to develop an actionable vision for computing in 2021. His work is called “future casting”—using ethnographic field studies, technology research, trend data, and even science fiction to create a pragmatic vision of consumers and computing. Johnson has been pioneering development in artificial intelligence, robotics, and reinventing TV. He speaks and writes extensively about future technologies in articles and scientific papers as well as science fiction short stories and novels (Fake Plastic Love and Screen Future: The Future of Entertainment, Computing and the Devices We Love). He has directed two feature films and is an illustrator and commissioned painter. Table of Contents: Preface / Foreword / Epilogue / Dedication / Acknowledgments / 1. The Future Is in Your Hands / 2. Religious Robots and Runaway Were-Tigers: A Brief Overview of the Science and the Fiction that Went Into Two SF Prototypes / 3. How to Build Your Own SF Prototype in Five Steps or Less / 4. I, Robot: From Asimov to Doctorow: Exploring Short Fiction as an SF Prototype and a Conversation With Cory Doctorow / 5. The Men in the Moon: Exploring Movies as an SF Prototype and a Conversation with Sidney Perkowitz / 6. Science in the Gutters: Exploring Comics as an SF Prototype and a Conversation With Chris Warner / 7. Making the Future: Now that You Have Developed Your SF Prototype, What's Next? / 8. Einstein's Thought Experiments and Asimov's Second Dream / Appendix A: The SF Prototypes / Notes / Author Biography
THE ART AND SCIENCE OF CREATING AR Augmented reality (AR)—placing virtual content over live video—has progressed from an emerging technology into one of today's hottest interactive design trends. Artists and designers with little or no programming experience can quickly learn how to create AR using a variety of opensource and proprietary tools such as Processing programming language, Blender animation software, Arduino, Flash, and others. Covering the creation of AR for smartphones, Macs, PCs, and the web, this thorough guide is packed with smart software techniques, usable code, hardware pointers, modeling and prototyping basics, and more. AR is art and programming, and CG and programming expert Tony Mullen seamlessly blends both to help you create fun, effective, augmented reality. Move into AR, even if you have limited programming skills Get up to speed on the AR terminology and tools you'll need Explore the essentials of Processing and 3D programming Learn Blender basics and design low-poly animated characters Create objects for an AR library and build and export 3D models Interactively link your AR to physical, virtual, and streaming environments Explore using ActionScript programming for browser-based AR Create AR for the Android platform and other smartphones
Itching to build interesting projects with Drupal, but confused by the way it handles design challenges? This concise guide helps small teams and solo website designers understand how Drupal works by demonstrating the ways it outputs content. You'll learn how to manage Drupal's output, design around it, and then turn your design into a theme.In the second of three volumes on Drupal design, award-winning designer Dani Nordin takes you beyond basic site planning and teaches you key strategies for working with themes, layouts, and wireframes. Discover how to use Drupal to make your vision a reality, instead of getting distracted by the system's project and code management details.Learn strategies for sketching, wireframing, and designing effective layoutsBreak down a Drupal layout to understand its basic componentsUnderstand Drupal's theme layer, and what to look for in a base themeWork with the 960 grid system to facilitate efficient wireframing and themingManage Drupal markup, including the code generated by the powerful Views moduleUse LessCSS to organize CSS and help you theme your site more efficiently
Nevin Berger, Michael Arent, Jonathan Arnowitz, Fred Sampson, Nevin Berger, Michael Arent, Jonathan Arnowitz, and Fred Sampson
Subjects
Electronic spreadsheets, Business--Computer programs, and Computer software--Development
Abstract
Although recognized as a key to the design process, prototyping often falls victim to budget cuts, deadlines, or lack of access to sophisticated tools. This can lead to sloppy and ineffective prototypes or the abandonment of them altogether. Rather than lose this important step, people are turning to Microsoft Excel® to create effective, simple, and inexpensive prototypes. Conveniently, the software is available to nearly everyone, and most are proficient in its basic functionality. Effective Prototyping with Excel offers how-to guidance on how everyone can use basic Excel skills to create prototypes – ranging from narrative wire frames to hi-fidelity prototypes. A wide array of software design problems and business demands are solved via practical step-by-step examples and illustrations.Step-by-step guide to prototyping with a simple and affordable tool nearly everyone already has on their desktopQuickly and easily allows web and software designers to explore usability, design alternatives, and test theories prior to starting productionPerfect companion to Effective Prototyping for Software Makers – with the same author team and full-color treatment, useful case studies, and hands-on exercises
This book describes RTL design, synthesis, and timing closure strategies for SOC blocks. It covers high-level RTL design scenarios and challenges for SOC design. The book gives practical information on the issues in SOC and ASIC prototyping using modern high-density FPGAs. The book covers SOC performance improvement techniques, testing, and system-level verification. The book also describes the modern Xilinx FPGA architecture and their use in SOC prototyping. The book covers the Synopsys DC, PT commands, and use of them to constraint and to optimize SOC design. The contents of this book will be of use to students, professionals, and hobbyists alike.
Bopaya Bidanda, Paulo Jorge Bártolo, Bopaya Bidanda, and Paulo Jorge Bártolo
Abstract
The original role of RP was to confirm the shape and feel of concept design, but innovations in RP now allow for the development of sophisticated medical devices such as catheters, stents, drug delivery systems, syringes and cardio-vascular devices, and more. RP has moved beyond medical devices, as surgeons now regularly use RP models to brainstorm strategies for surgeries. This book presents new uses for rapid prototyping in state-of-the-art medical applications.
Massimo Di Nicolantonio, Emilio Rossi, Thomas Alexander, Massimo Di Nicolantonio, Emilio Rossi, and Thomas Alexander
Abstract
This book discusses the latest advances in digital modeling systems (DMSs) and additive manufacturing (AM) technologies. It covers applications of networked technologies, ubiquitous computing, new materials and hybrid production systems, discussing how they are changing the processes of conception, modeling and production of products and systems of product. The book emphasizes ergonomic and sustainability issues, as well as timely topics such as DMSs and AM in Industry 4.0, DMSs and AM in developing countries, DMSs and AM in extreme environments, thus highlighting future trends and promising scenarios for further developing those technologies. Based on the AHFE 2019 International Conference on Additive Manufacturing, Modeling Systems and 3D Prototyping, held on July 24-28, 2019, in Washington D.C., USA, the book is intended as source of inspiration for researchers, engineers and stakeholders, and to foster interdisciplinary and international collaborations between them.