MIS Quarterly. Sep82, Vol. 6 Issue 3, p29-44. 16p.
SYSTEMS development, INFORMATION resources management, COMPUTER software, NEW product development, KNOWLEDGE management, INFORMATION technology, MANAGEMENT information systems, SYSTEM analysis, RAPID prototyping, INDUSTRIAL management, and BUSINESS planning
Leading MIS executives and academicians have identified systems development as one of the most critical issues of the 1980s. Their concerns include providing user accessibility to stored information, reducing development cost and delay, increasing developer productivity, and increasing MIS's impact on organizational growth, productivity, and profitability. Among the number of proposed alternative approaches to traditional systems development, prototyping is mentioned frequently. Prototyping is routine in hardware development but not software. The authors review published references to prototyping and related concepts and synthesize a process model for information systems. In this model, resource requirements are enumerated and discussed. The article includes an analysis of the economics of prototyping, and a brief discussion of several examples. Prototyping for information systems development addresses today's critical issues; it will no doubt raise a new set of research questions for tomorrow. [ABSTRACT FROM AUTHOR]
INDUSTRIAL research, RAPID prototyping, NEW product development, COMPUTER software industry, INNOVATION management, and KNOWLEDGE management
Living labs are innovation infrastructures within which software companies and research organizations collaborate with lead users and early adopters in creating participative strategies to define, design, develop, and validate new products and services that maximize the socioeconomic conditions of the partnership. For this kind of innovation cluster to succeed, it must implement effective practices to manage the collaboration. However, there is currently no process reference model for efficient practices to manage a living lab. A case study involving six living labs was carried out to create and validate a process reference model for living labs. INSET: Living Labs in the Study. [ABSTRACT FROM AUTHOR]
NEW product development, PRODUCT management, RAPID prototyping, TEAMS in the workplace, RESEARCH, MANAGEMENT of teams in the workplace, KNOWLEDGE management, and INNOVATION management
Utilizing new product development ( NPD) teams to accomplish complex tasks in firms has been an emergent issue in many industries throughout the last couple of decades. Despite numerous studies, formation and efficient management of NPD teams is still a developing research domain. Using the knowledge-based view of the firm and social network theories complementarily, this paper contributes to literature by examining the intrafirm social relational structures of NPD teams. Focusing specifically on the network centrality of the NPD teams, this paper argues that network centrality types of closeness, betweenness, and degree centralities influence the quality and richness characteristics of knowledge received through task advice seeking. Subsequently, the knowledge gained with these characteristics enhances product innovativeness and new product success. Consequently, the second contribution of this paper is to conceptualize the effect of the task advice-seeking activities of NPD teams on NPD outcomes. The paper concludes with a discussion of the empirical testing of the proposed model, including suggestions for focal construct operationalizations as well as other future research directions. [ABSTRACT FROM AUTHOR]
Massey, Anne P., Montoya-Weiss, Mitzi M., and O'Driscoll, Tony M.
Journal of Management Information Systems. Spring2002, Vol. 18 Issue 4, p37-58. 22p. 5 Diagrams, 1 Chart.
KNOWLEDGE management, COMMERCIAL products, RAPID prototyping, PRODUCT management, INNOVATIONS in business, and NEW product development
We develop and illustrate a performance-centered design (PCD) methodology for structuring knowledge-intensive, ill-defined processes. PCD provides a holistic view of a performance environment by considering the complex interdependencies between the organizational context, business processes, and individual performers. The context for our theoretical exposition is the fuzzy front-end of the new product development (NPD) process. Despite the fact that front-end concept definition and selection is central to a firm's innovation capability, these activities are ill-structured and typically the most poorly managed in the entire innovation process. Through a case study, we illustrate the proposed PCD methodology as applied to the fuzzy front-end and additionally illustrate how electronic performance support technology can be utilized to support the fuzzy front-end process. Although specifically applied within the context of one firm, we contend that the PCD methodology is applicable to other knowledge-intensive and relatively unstructured processes. [ABSTRACT FROM AUTHOR]
NEW product development, MANAGEMENT, COMMERCIAL products, RAPID prototyping, INVENTIONS, INDUSTRIAL research, and PRODUCT management
The purpose of this study is to provide a more thorough assessment of the link between existing knowledge and organizational performance than currently exists in the literature. We identify factors and processes influential in the management of existing knowledge within the areas of learning culture, knowledge building, and organizational performance. Through structural equation modeling, a more thorough examination is given of the role existing knowledge plays in new product performance and innovativeness. In completing this task, we provide insight into the subprocesses of knowledge building by evaluating the influence of shared interpretation and two aspects of information acquisition—efficiency and degree of innovativeness of newly acquired information—on new product development (NPD) outcomes. Included in the examination of these processes are organizational culture and structure characteristics believed to influence knowledge management success. [ABSTRACT FROM AUTHOR]
Sivanathan, Aparajithan, Ritchie, James M, and Lim, Theodore
Journal of Engineering Design. Oct-Dec2017, Vol. 28 Issue 10-12, p681-708. 28p. 7 Color Photographs, 6 Diagrams, 4 Charts, 1 Graph.
INDUSTRIAL engineering, ENGINEERING design, PRODUCT design, KNOWLEDGE management, and NEW product development
Cradle to grave product support has been a key issue in the engineering sector over many years, particularly because product engineering legacy knowledge is often lost during the product development process unless rigorously captured in some way. This is particularly the case during formal design reviews at any point during a product's lifecycle where engineering changes are not fully documented or where salient but important aspects of decision making are difficult to document explicitly. Though many software systems are available to support design reviews, they have not necessarily met the expectations of industry. Consequently, traditional knowledge capture methods tend to be time-consuming, costly and disruptive leading to many companies simply giving up on this crucial aspect of product development. This paper presents research carried out with regard to prototyping and testing a potential knowledge engineering capture and reuse solution, demonstrating real-time user-logging using virtual design environments focused on team-based design ‘reviews’. Called the Virtual Aided Design Engineering Review (VADER) system, it provides millisecond precision time-phased knowledge capture in an automatic and unobtrusive manner. Both structured and unstructured data are synthesised via a ubiquitous integration and temporal synchronisation (UbiITS) framework that enables interactive information mapping, retrieval and mining. VADER's frontend includes a virtual reality based 3D model view display as a multiuser collaborative interface and an auxiliary web interface for concurrent access by multiple distributed users during product design discussions. Feedback from engineers using the system demonstrated that this concept is one which believe would substantially enhance their engineering task knowledge capture, rapid retrieval and reuse capability. It was also surmised that, if required, such a system can be extended throughout the whole product development process capturing individual and team-based engineers’ inputs across the whole cradle-to-grave product life cycle. Also, due to its generic nature, this approach is not limited only to engineering applications or virtual environments but can potentially be used in other sectors using computer-based technologies of any kind. [ABSTRACT FROM PUBLISHER]
This article presents several conference paper abstracts on technology and innovation management, including and examination of whether varieties of capitalism theory properly describes the empirical world of technological innovation, a framework for exploring why industry incumbents lose their leadership positions to attackers in the face of seemingly innocuous technological changes, and empirical research into the nature of business relationships, knowing and learning in the British and Italian motorsport industries.