Abstract
Abstract:
If used properly, prototyping can be a useful tool, but if used improperly can cause more problems than it solves. To be effective, prototyping should be used within a systems development methodology, though there are times when its use is inappropriate. It should be remembered that prototypes are full working representations of a complete system; poorly designed prototypes will result in poorly designed systems. It should also be realized that while prototyping may reduce coding time, it will not necessarily reduce total project time.