Abstract
Abstract:
According to industry experts, eighty-two per cent of a program's bugs are introduced during the specification process, seventeen per cent are introduced during detail design, and only one per cent are introduced during coding. The way to improve programming efficiency is through prototyping. Prototyping enables the finished program to more precisely meet the user's requirements. This, in turn, lowers maintenance requirements and increases the useful life cycle of an application. Because seventy to eighty per cent of a programmer's time is spent on maintenance and enhancements, prototyping frees valuable resources that can be better applied to the applications backlog.