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Book
68 p. : col. ill. ; 32 cm.
Green Library
Software/Multimedia
6 CD-ROMs : sd., col. ; 4 3/4 in. + bookletl (63 p. : ill. ; 19 cm.) + keyboard commands card.
Real-time strategy game set in the world of Tolkien's books, Lord of the Rings and the Hobbit. Players control armies and heros in campaigns across Middle Earth.
Media & Microtext Center
Software/Multimedia
2 DVD-ROMs : sd., col. ; 4 3/4 in. + user's guide (63 p. ; 19 cm .) + 1 keyboard commands sheet + 1 map
This real-time strategy (RTS) game will allow players to engage in heated battles with Elven and Dwarven armies plus heroes and creatures that have never been seen in The Lord of the Rings films. This edition features more than 2 hours of high-definition content, such as video interviews, cinematics, music score, art viewer.
Media & Microtext Center
Book
xvii, 341 p. : ill. ; 24 cm.
Green Library
Software/Multimedia
1 computer optical disc : sd., col. ; 4 3/4 in. + 1 instruction booklet (4 p. : ill. ; 18 cm.)
"Dark forces are gathering throughout all of Middle-earth. A Human, a Dwarf, and an Elf must join together in fellowship to protect the North as the One Ring travels South into Mordor."--Instruction booklet, p. 1.
Media & Microtext Center
Book
234 p. ; 22 cm.
The comprehensive step-by-step guide to The Lord of the Rings in all mediums. Originally just a small part of the life's work of the distinguished Oxford University lecturer and philologist JRR Tolkien, The Lord of the Rings achieved a huge cult following around the world -over 50 million copies of the books and have been sold in 25 languages. It was voted the British public's favourite book of the twentieth century and more recently its favourite book of all time when it triumphed in the BBC's 'Big Read' competition. The phenomenally successful release of New Zealand-based director Peter Jackson's 2001-03 film trilogy brought Tolkien's work new prominence but The Lord of the Rings, and other works by the author, had also previously been adapted by other film makers with varying degrees of commercial and critical success. This guide takes a detailed look at both Jackson's films and some of the previous adaptation attempts - both on screen and on radio - and provides detailed commentary on the particular difficulties of adapting this epic book for the screen.The differing visual approaches of Jackson and his predecessors, such as Fritz The Cat's' Ralph Bakshi and cartoon legend Arthur Rankin, are also discussed, as are the roles played by actors and special effects in trasferring Tolkien's world-building exercise into a performed medium. A detailed examination of the difficulties, decisions, triuphs and mistakes made when moving something beloved from one medium to another, The Lord of the Rings: The Films, The Books, The Radio Series offers new perspectives on theese enormously popular works.
(source: Nielsen Book Data)9780753508749 20160528
Green Library
Book
191 p. : ill. ; 29 cm.
Green Library
Software/Multimedia
1 computer chip cartridge : sound, color ; 6 cm + 2 booklets. Sound: digital $2 rda. Digital: Nintendo Game Boy advance; USA.
"Featuring dozens of battle scenarios based on those found in the movie trilogy, as well as a new battle system, handheld warfare pitting the good vs. the bad (and ugly) comes to the GBA in The Lord of the Rings: The Third Age. From the beginning, players will have a difficult choice to make: they must take a side, deciding between the Fellowship, with its quest to save Middle-earth, and Sauron, with his quest for complete control and ultimate darkness. The game features a tactics-based combat system that fosters military strategy, and turn-based battle designed to allow players to command dozens of units and define the rules of engagement. Over 30 battles from the movie trilogy are included, such as the Siege of Minas Tirith, and the Fall of Osgiliat"--AllGame Guide
Media & Microtext Center
Software/Multimedia
1 CD-ROM : sd., col. ; 4 3/4 in. + 1 booklet (23 p. ; 19 cm).
"Live the epic adventure; play as 9 characters including Gandalf, Aragorn, Legolas, Gimli, Sam, and Frodo, battle through 15 highly-interactive levels. Form your fellowship; destroy the Ring of Power and restore peace to Middle-Earth, fight side-by-side in multiplayer co-op mode. Defeat the forces of evil; confront Shelob, Nazgul, Mumakil, The Witch King, The King of the Dead, Sauron's Lieutenant, and more. Movie exclusives; the only game with scenes and music from the films--"Container of Playstation version.
Media & Microtext Center
Software/Multimedia
1 DVD-ROM : sd., col. ; 4 3/4 in. + 1 guide.
"Live the epic adventure; play as 9 characters including Gandalf, Aragorn, Legolas, Gimli, Sam, and Frodo, battle through 15 highly-interactive levels. Form your fellowship; destroy the Ring of Power and restore peace to Middle-Earth, fight side-by-side in multiplayer co-op mode. Defeat the forces of evil; confront Shelob, Nazgul, Mumakil, The Witch King, The King of the Dead, Sauron's Lieutenant, and more. Movie exclusives; the only game with scenes and music from the films."--Container.
Media & Microtext Center
Book
xx, 358 p. : ill., map ; 24 cm.
  • Time line-- Introduction: how to study an event film Harriet Margolis-- I. A gathering of materials-- II. Creative industries / National heroes-- III. Stardom and the event film-- IV. Making a film trilogy-- V. Reading for meaning: The Lord of the Rings, Middle-earth, and Aotearoa New Zealand-- VI. There, back again, and beyond: production infrastructures and extended exploitation-- VII. The Lord of the Rings: credits, awards, reviews-- Bibliography-- Filmography-- List of contributors-- Index.
  • (source: Nielsen Book Data)9780719071980 20160527
Peter Jackson's epic trilogy, the biggest film event of the 21st century, turned the best-selling book of the 20th century into a popular, critical and financial success all over again. This comprehensive collection draws together twenty-five essays on the making, the meaning and the reception of "The Lord of the Rings". The collection begins with a focus on the business of the event film, before moving into critical chapters on techniques and meanings ranging from music to spirituality. The third section offers essays on multimedia products associated with the films and concludes with chapters on their audiences. The book also contains a dossier of reviews, interviews, production details and box-office returns.No single author could offer the depth and range of coverage brought by this team of specialists drawn from business, communication, geography and music as well as film and media studies, who share the added advantage of enjoying a unique proximity to the setting of the movie in Aotearao New Zealand. More closely integrated, and more attuned to the global marketplace than the older blockbusters, the event film, with its attention-grabbing pitch for the status of news, will be one of the most influential media forms of the coming years. These meticulous essays combine with Peter Jackson's remarkable trilogy to form a unique entry to the study of 21st century media. A book for general readers, researchers, teachers and students at all levels with an interest in "The Lord of the Rings" and in contemporary Hollywood.
(source: Nielsen Book Data)9780719071980 20160527
Green Library

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