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- Washington, D.C. : U.S. Dept. of Health and Human Services, Office of Human Development Services, Administration for Children, Youth and Families : For sale by the Supt. of Docs., U.S. G.P.O., [1981]
- Description
- Book — vii, 50 p. : ill. ; 22 cm.
- Online
Green Library
Green Library | Status |
---|---|
Find it US Federal Documents | Request (opens in new tab) |
HE 23.1002:C 43/2/SPANISH | Unknown |
- Kayyem, Marisa.
- New York : Miriam and Ira D. Wallach Art Gallery, Columbia University, c1991.
- Description
- Book — 80 p. : ill. ; 22 x 29 cm.
- Online
SAL3 (off-campus storage)
SAL3 (off-campus storage) | Status |
---|---|
Stacks | Request (opens in new tab) |
GV1312 .K23 1991 | Available |
- Loguidice, Bill.
- Burlington, MA : Focal Press, 2014.
- Description
- Book — 1 online resource : illustrations
- Summary
-
- Generation One (1971 - 1984)
- Arcade (1971)
- Apple II (1977)
- Atari 2600 VCS (1977)
- Atari 8-bit (1979)
- Mattel Intellivision (1979)
- PC DOS Computers (1981)
- Commodore 64 (1982)
- Coleco ColecoVision (1982)
- Generation Two (1985 - 1994)
- Nintendo Entertainment System (1985)
- Commodore Amiga (1985)
- Sega Genesis (1989)
- Nintendo GameBoy (1989)
- Nintendo Super NES (1991)
- Generation Three (1995 - 2001)
- PC Windows Computers (1995)
- Sony PlayStation (1995)
- Nintendo 64 (1996)
- Sega Dreamcast (1999)
- Sony PlayStation 2 (2000)
- Microsoft Xbox (2001)
- Nintendo GameCube (2001).
- (source: Nielsen Book Data)
(source: Nielsen Book Data)
- Transogram : New York, 1936-1937
- Description
- Archive/Manuscript — 1 print box containing board game and parts box
- Summary
-
Included is the playing board, instruction booklet, game money, 6 numbered playing cubes, small wooden development units (DUs), large wooden full development units (FDs), 4 charts (for each cabinet member), 25 state patent cards, 2 dice
- Online
Special Collections
Special Collections | Status |
---|---|
Manuscript Collection | Request on-site access (opens in new tab) |
M1940 | In-library use |
M1940 FLAT BOX 1 | In-library use |
5. Pan American world jet flight game [1958]
- [Central Falls, RI : Hassenfeld Bros, approximately 1958].
- Description
- Map — 1 game board : color, illustrations ; 41 x 61 cm
- Online
Earth Sciences Library (Branner)
Earth Sciences Library (Branner) | Status |
---|---|
Mezzanine | Request (opens in new tab) |
GV1312 1958 P2 | Unknown |
6. The folkgames of children [1972]
- Sutton-Smith, Brian.
- Austin, Published for the American Folklore Society by the University of Texas Press [1972]
- Description
- Book — xvi, 559 p. map. 23 cm.
- Online
Green Library, SAL3 (off-campus storage)
Green Library | Status |
---|---|
Find it Stacks | Request (opens in new tab) |
GV1204.91 .S79 | Unknown |
SAL3 (off-campus storage) | Status |
---|---|
Stacks | Request (opens in new tab) |
GV1204.91 .S79 | Available |
- United States. Congress. Senate. Committee on the Judiciary. Subcommittee on Juvenile Justice.
- Washington : U.S. G.P.O. : For sale by the U.S. G.P.O., Supt. of Docs., Congressional Sales Office, 1995.
- Description
- Book — vi, 251 p. : ill. ; 24 cm.
SAL3 (off-campus storage)
SAL3 (off-campus storage) | Status |
---|---|
Stacks | Request (opens in new tab) |
Y 4.J 89/2:S.HRG.103-887 | Available |
Online 8. Hands & Feet; Double-page images of runners' legs and shoes [1990s]
- Carter, William, 1934- (Photographer)
- United States, [ca. circa 1990s]
- Description
- Image — 1 photograph
- Collection
- William Carter papers, circa 1957-2004
9. Marching across the green grass, and other American children game songs [electronic resource]. [1968]
- Ritchie, Jean.
- New York : Folkways Records, [1968]
- Description
- Music recording — 1 online resource.
- Summary
-
- Sailor, sailor on the sea.--Pussy got the measles.--Train a-comin.--Shady grove.--Marching across the green grass.-- All little ones are sleeping.--Hunt the cows.--Goin' to Boston.--All ye jolly huntsmen.--The bluebird song.--King Quine song.--Open the window.--Old raggy.--Lazy John.-- Bandy-Rowe.--Old bald eagle.
10. Sport for the fun of it; a handbook of information on 20 sports including the official rules [1940]
- Tunis, John Roberts, 1889-1975
- New York, A. S. Barnes and company [c1940]
- Description
- Book — ix, 340 p. illus. 24 cm.
SAL3 (off-campus storage)
SAL3 (off-campus storage) | Status |
---|---|
Stacks | Request (opens in new tab) |
796 .T926 | Available |
11. Hal Barwood papers, 1992-1993 [1992 - 1993]
- Description
- Archive/Manuscript — 2.5 lienar feet (5 manuscript boxes)
- Summary
-
Included are papers relating to video game design, video games, and fifty-six 3.5" diskettes.
- Online
Special Collections
Special Collections | Status |
---|---|
Manuscript Collection | Request on-site access (opens in new tab) |
M1617 | In-library use |
M1617 BOX 1 | In-library use |
M1617 BOX 2 | In-library use |
M1617 BOX 3 | In-library use |
M1617 BOX 4 | In-library use |
M1617 BOX 5 | In-library use |
Online 12. Essential facts about the computer and video game industry : 2011 sales, demographic and usage data [2011]
- Washington, D.C. : Entertainment Software Association, [2011].
- Description
- Book — 1 online resource (13 pages) : PDF
- Also online at
13. Steve L. Kent collection relating to the video game industry, 1999-2003 [1999 - 2003]
- Description
- Archive/Manuscript — 3.25 linear feet
- Summary
-
The collection is particularly strong in the history of the Japanese video game industry, and includes 23 audiocassettes of interviews, 1 VHS tape, industry publications, two video game consoles (1 X-box gaming center, 2 Nintendo game test boxes), and X-box ephemera.
- Online
Special Collections
Special Collections | Status |
---|---|
Manuscript Collection | Request on-site access (opens in new tab) |
M1872 | In-library use |
M1872 BOX 1 | In-library use |
M1872 CARTON 2 | In-library use |
M1872 CARTON 3 | In-library use |
14. Raising the stakes in carnival fraud [1984]
- Patterson, Donald I.
- [Washington, D.C.? : Federal Bureau of Investigation, U.S. Dept. of Justice], 1984.
- Description
- Book — 6 p. : ill., 2 ports ; 28 cm.
Green Library
Green Library | Status |
---|---|
Find it US Federal Documents | Request (opens in new tab) |
J 1.14/8 A:C 21 | Unknown |
- Loguidice, Bill, author.
- Burlington, Mass. : Focal Press, 2014
- Description
- Book — 1 online resource (xix, 348 pages)
- Summary
-
- Generation One (1971 - 1984)
- Arcade (1971)
- Apple II (1977)
- Atari 2600 VCS (1977)
- Atari 8-bit (1979)
- Mattel Intellivision (1979)
- PC DOS Computers (1981)
- Commodore 64 (1982)
- Coleco ColecoVision (1982)
- Generation Two (1985 - 1994)
- Nintendo Entertainment System (1985)
- Commodore Amiga (1985)
- Sega Genesis (1989)
- Nintendo GameBoy (1989)
- Nintendo Super NES (1991)
- Generation Three (1995 - 2001)
- PC Windows Computers (1995)
- Sony PlayStation (1995)
- Nintendo 64 (1996)
- Sega Dreamcast (1999)
- Sony PlayStation 2 (2000)
- Microsoft Xbox (2001)
- Nintendo GameCube (2001).
- (source: Nielsen Book Data)
(source: Nielsen Book Data)
- Game-Business-Law Summit (2013 : Dallas, Texas)
- Dallas, Texas : Southern Methodist University Dedman School of Law, [2013]
- Description
- Book — 246 pages ; 26 cm
- Summary
-
- 2012 video game industry litigation review / Tanner Robinson and Max Metzler
- Digital distribution and games as a service / Marco Mereu, Patrick Hudson, Steve Nex, JJ Richards
- Crowdfunding / Mark Methenitis, Evan Fitzmaurice, Ryan Barrett, Patrick Holleman, J. Holt Foster, Zack Karlsson
- Keynote address / Mark Long
- Legal threats to game developers / Carolynn Luedtke, Marco Mereu, Kerry Hopkins, Jonathan Blavin
- Law and the future of gaming / W. Keith Robinson, John Cabeca, Roxanne Christ, Jeff Becker
- The art of the deal / Scott Ticer, Patrick Sweeney, J. Holt Foster, Zach Karlsson
- Game pitches in action / Scott Ticer, Matt Himelfarb, Zack Karlsson, Patrick Sweeney, J. Holt Foster.
- Online
Law Library (Crown)
Law Library (Crown) | Status |
---|---|
Find it Stacks 1 | Request (opens in new tab) |
KF3024 .C6 G36 2013 | Unknown |
- Game-Business-Law Summit (2012 : Dallas, Tex.)
- Dallas, Texas : Southern Methodist University Dedman School of Law, [2012]
- Description
- Book — pages 112-322 : illustrations ; 26 cm
- Summary
-
- Keynote speech / Ted Price
- The year in video game law / W. Keith Robinson
- Brown v. EMA/ESA : U.S. Supreme Court stops California from playing games with the First Amendment / Christian Genetski
- Social gaming legal issues' impact on creative, development, and business success / Richard Hilleman, Joseph Olin, Tom Mustaine, Carolyn Hoecker Luedtke
- Paying and playing / Mark Methenitis, Marco Mereu, Pietro Macchiarella, Steve Nix, Bryan Daley.
- Online
Law Library (Crown)
Law Library (Crown) | Status |
---|---|
Find it Stacks 1 | Request (opens in new tab) |
KF3024 .C6 G36 2012 | Unknown |
- Game-Business-Law Summit (2010 : Dallas, Texas)
- Dallas, Texas : Southern Methodist University Dedman School of Law, [2010]
- Description
- Book — pages 122-247 ; 26 cm
- Summary
-
- Articles. Complex patent cases : observations from the bench / John D. Love, Jessica L. Hannah, John K. Choi
- Selected materials from 2010 Game-Business-Law, International Summit on the Law and Business of Video Games. Panel: The future of digital distribution / moderator, Keith Boesky ; panelists, Paul Raines, Christian Svensson
- Panel: Legal issues in digital distribution / moderator, Andrew S. Ehmke ; panelists, Jennifer Archie, Jason Kee, Shane McGee, P.J. Putnam
- Panel: Video game financing / moderator, Roxanne E. Christ ; panelists, Keith Boesky, Alex Marquez, Stephanie O'Malley Deming
- A review of 2009 video game litigation and selected cases / Kent D. Workman.
- Online
Law Library (Crown)
Law Library (Crown) | Status |
---|---|
Find it Stacks 1 | Request (opens in new tab) |
KF3024 .C6 G36 2010 | Unknown |
19. Video game law in a nutshell [2018]
- Nabel, Dan D., author.
- St. Paul, MN : West Academic Publishing, [2018]
- Description
- Book — xvi, 462 pages : illustrations ; 19 cm.
- Summary
-
- Who will create our content and how will we protect it?
- How will we make our game?
- How will we create game content? (part 1)
- How will we create game content? (part 2)
- How can we protect our content?
- How can I generate revenue?
- How will I bring my game to market?
- How can I manage players?
- When should I take legal action to protect my game?
- Esports.
(source: Nielsen Book Data)
- Online
Law Library (Crown)
Law Library (Crown) | Status |
---|---|
Find it Eyles aisle | |
KF3994 .N33 2018 | In-library use |
20. Video games and the law [2017]
- Gard, Ron, author.
- New York, NY : Routledge, 2017.
- Description
- Book — 90 pages ; 23 cm
- Summary
-
- Copyright and video games
- Legal issues beyond copyright
- The gaming community and fans
- Employment
- Legal issues with esports
- Conclusion: The new normal.
(source: Nielsen Book Data)
- Online
Law Library (Crown)
Law Library (Crown) | Status |
---|---|
Find it Stacks 1 | Request (opens in new tab) |
KF3994 .G37 2017 | Unknown |
Articles+
Journal articles, e-books, & other e-resources
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