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192 pages : color illustrations ; 26 cm
  • Dennis Muren (Star Wars: Episodes IV-VI-- Terminator 2: Judgment Day-- Jurassic Park-- A.I. Artificial Intelligence-- War of the Worlds)-- John Knoll (Mission: Impossible-- Star Wars: Episode I-The Phantom Menace-- Pirates of the Caribbean films-- Pacific Rim)-- Bill Westenhofer (Babe: Pig in the City-- Cats & Dogs-- The Lion, the Witch and the Wardrobe-- The Golden Compass-- Life of Pi)-- Joe Letteri (The Lord of the Rings trilogy-- King Kong-- Avatar-- Planet of the Apes-- The Hobbit trilogy)-- Rob Legato (Apollo 13-- Titanic-- The Aviator-- Hugo)-- Doug Trumbull (2001: A Space Odyssey-- Close Encounters of the Third Kind-- Star Trek: The Motion Picture-- Blade Runner)-- Paul Franklin (Pitch Black-- Christopher Nolan's The Dark Knight trilogy-- Inception-- Interstellar)-- Phil Tippett (Star Wars: Episodes IV-VI-- Robocop-- Starship Troopers-- The Twilight Saga)-- Richard Edlund (Star Wars: Episodes IV-VI-- Raiders of the Lost Ark-- Ghostbusters-- Multiplicity)-- Edson Williams (X-Men: The Last Stand-- The Curious Case of Benjamin Button-- The Social Network-- Captain America films)-- Karen Goulekas (Godzilla-- The Day After Tomorrow-- 10,000 BC-- Green Lantern)-- Chris Corbould (Golden Eye-- Die Another Day-- Christopher Nolan's The Dark Knight trilogy-- Inception)-- Ian Hunter (The X-Files-- The Dark Knight-- The Dark Knight Rises-- Inception-- Interstellar)-- John Rosengrant (Terminator films-- Jurassic Park-- Iron Man films-- Real Steel).
  • (source: Nielsen Book Data)9781138845961 20160619
It would be rare these days to find a film that did not in some way depend on the magic of visual effects, from the raging computer-generated dinosaurs in Steven Spielberg's Jurrasic Park, to the fantastical worlds of Tim Burton's Alice in Wonderland, and the photoreal tiger and ocean in Ang Lee's Life of Pi. Through interviews with 16 of the leading effects pioneers from around the world (see list below), author Ian Failes explores the making of some of the most memorable film sequences ever produced, showcasing the shift from practical to digital magic with original behind-the-scenes imagery, shot breakdowns, and detailed explanations of some of the secrets behind the making of cinema's most extraordinary creations. Visual effects artists and films discussed include: Dennis Muren (Star Wars: Episodes IV-VI; Terminator 2: Judgment Day; Jurassic Park; A.I. Artificial Intelligence; War of the Worlds) Bill Westenhofer (Babe: Pig in the City; Cats & Dogs; The Lion, the Witch and the Wardrobe; The Golden Compass; Life of Pi) Joe Letteri (The Lord of the Rings trilogy; King Kong; Avatar; Planet of the Apes; The Hobbit trilogy) Rob Legato (Apollo 13; Titanic; The Aviator; Hugo) Paul Franklin (Pitch Black; Christopher Nolan's The Dark Knight trilogy; Inception; Interstellar) Richard Edlund (Star Wars: Episodes IV-VI; Raiders of the Lost Ark; Ghostbusters; Multiplicity); Edson Williams (X-Men: The Last Stand; The Curious Case of Benjamin Button; The Social Network; Captain America films) Karen Goulekas (Godzilla; The Day After Tomorrow; 10,000 BC; Green Lantern); Chris Corbould (Golden Eye; Die Another Day; Christopher Nolan's The Dark Knight trilogy; Inception); Ian Hunter (The X-Files; The Dark Knight; The Dark Knight Rises; Inception; Interstellar) John Rosengrant (Terminator films; Jurassic Park; Iron Man films; Real Steel).
(source: Nielsen Book Data)9781138845961 20160619
Green Library
1 online resource (xvi, 311 p.) : ill., maps, facsims.
  • Dedication Forward Introduction Chapter 1 Chapter 2 Chapter 3 Chapter 4 Chapter 5 Chapter 6 Chapter 7 Chapter 8 Chapter 9 Chapter 10 Chapter 11 Chapter 12.
  • (source: Nielsen Book Data)9780240812304 20160604
Matchmoving has become a standard visual effects procedure for almost every situation where live action materials and CG get combined. It allows virtual and real scenes that have been composited together to seamlessly appear as though they are from the same perspective. This authoritative step-by-step guide from one of the best matchmovers in the business allows you to master this technique that has been called the foundation upon which all VFX work stands. Author Erica Hornung (sr. matchmover for Lord of the Rings: The Two Towers, Matrix: Revolutions, and more) imparts her techniques, tips, and wisdom from the trenches that will have you matchmoving like a true professional in no time. Lessons in the most popular matchmoving software (Maya, Boujou, and others) are included, as well as tips and techniques for surveying on set, dolly moves, and operating nodal cameras. Individual chapters dedicated to object and character matchmoves show you how to matchmove for shadow casting, adding weapons and other objects, focusing on center of gravity, as well as complete CG character support. The companion DVD includes Quicktime examples of techniques shown in the book, as well as project files that allow you to master these techniques yourself by working alongside the lessons featured in the text.
(source: Nielsen Book Data)9780240812304 20160604
v, 233 pages : illustrations ; 24 cm.
  • Introduction : Seeing past the state of the art
  • That which survives : design networks and blueprint culture between fandom and franchise
  • Used universes and immaculate realities : appropriation and authorship in the age of previzualization
  • Chains of evidence : augmented performance before and after the digital
  • Microgenres in migration : special effects and transmedia travel
  • Conclusion : The effects of special effects.
A rare look at the role of special effects in creating fictional worlds and transmedia franchises From comic book universes crowded with soaring superheroes and shattering skyscrapers to cosmic empires set in far-off galaxies, today's fantasy blockbusters depend on visual effects. Bringing science fiction from the studio to your screen, through film, television, or video games, these special effects power our entertainment industry. More Than Meets the Eye delves into the world of fantastic media franchises to trace the ways in which special effects over the last 50 years have become central not just to transmedia storytelling but to worldbuilding, performance, and genre in contemporary blockbuster entertainment. More Than Meets the Eye maps the ways in which special effects build consistent storyworlds and transform genres while traveling from one media platform to the next. Examining high-profile franchises in which special effects have played a constitutive role such as Star Trek, Star Wars, The Matrix, and The Lord of the Rings, as well as more contemporary franchises like Pirates of the Caribbean and Harry Potter, Bob Rehak analyzes the ways in which production practices developed alongside the cultural work of industry professionals. By studying social and cultural factors such as fan interaction, this book provides a context for understanding just how much multiplatform storytelling has come to define these megahit franchises. More Than Meets the Eye explores the larger history of how physical and optical effects in postwar Hollywood laid the foundation for modern transmedia franchises and argues that special effects are not simply an adjunct to blockbuster filmmaking, but central agents of an entire mode of production.
(source: Nielsen Book Data)9781479856701 20180403
Green Library
x, 213 pages : illustrations ; 23 cm
  • The new verticality
  • The digital multitude as effects emblem
  • Vital figures : the life and death of digital creatures
  • Protean possibility and algorithmic control : the morph.
By developing the concept of the "digital effects emblem, " Kristen Whissel contributes a new analytic rubric to cinema studies. An "effects emblem" is a spectacular, computer-generated visual effect that gives stunning expression to a film's key themes. Although they elicit feelings of astonishment and wonder, effects emblems do not interrupt narrative, but are continuous with story and characterization and highlight the narrative stakes of a film. Focusing on spectacular digital visual effects in live-action films made between 1989 and 2011, Whissel identifies and examines four effects emblems: the illusion of gravity-defying vertical movement, massive digital multitudes or "swarms, " photorealistic digital creatures, and morphing "plasmatic" figures. Across films such as Avatar, The Matrix, The Lord of the Rings movies, Jurassic Park, Titanic, and Crouching Tiger, Hidden Dragon, these effects emblems heighten the narrative drama by contrasting power with powerlessness, life with death, freedom with constraint, and the individual with the collective.
(source: Nielsen Book Data)9780822355885 20160614
Green Library


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