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1. Annual budget report [ - 2019]

Green Library
SAL3 (off-campus storage)
Journal/Periodical
v. ; 28 cm.
Business Library, SAL3 (off-campus storage)
Book
285 pages : color illustrations, color maps ; 23 cm
Green Library
Book
269 pages : color illustrations, color maps ; 23 cm.
"100 hikes, each with accompanying map, in the Northern California Cascades, Sierra Nevada, Klamath Mountains, Coast Range, and San Francisco Bay Area"-- Provided by publisher.
Green Library
Book
viii, 312 pages, 8 unnumbered pages of plates : color illustrations ; 25 cm
Green Library
Book
225 pages : illustrations, maps ; 18 cm
  • Wilson River corridor
  • Trask-Tualatin drainage
  • Miami-Kilchis drainage
  • Salmonberry-Nehalem drainage
  • Clatsop State Forest.
Green Library
Book
ix, 155 pages : illustrations (some color) ; 32 cm
Green Library
Book
xv, 312 pages : color illustrations, color maps ; 23 cm
Green Library
Book
1 online resource (1 volume) : illustrations
Book
vi, 235 pages : illustrations ; 24 cm.
  • 1. Introduction Jon Robson and Grant Tavinor 2. Ontology and Transmedial Games Christopher Bartel 3. Videogames as Neither Video nor Games: A Negative Ontology Brock Rough 4. Videogame Ontology, Constitutive Rules, and Algorithms Shelby Moser 5. Appreciating Videogames Zach Jurgensen 6. The Beautiful Gamer? On the Aesthetics of Videogame Performances Jon Robson 7. Videogames and Creativity Aaron Meskin 8. Interactivity, Fictionality, and Incompleteness Nathan Wildman and Richard Woodward 9. Why Gamers Are Not Narrators Andrew Kania 10. Videogames and Virtual Media Grant Tavinor 11. Videogames and Gendered Invisibility Stephanie Patridge 12. Games and the Moral Transformation of Violence C. Thi Nguyen 13. Videogames and the "Theater of Love" Mark Silcox 14. Pornographic Videogames: a Feminist Examination Mari Mikkola.
  • (source: Nielsen Book Data)9781138629585 20180611
This collection of essays is devoted to the philosophical examination of the aesthetics of videogames. Videogames represent one of the most significant developments in the modern popular arts, and it is a topic that is attracting much attention among philosophers of art and aestheticians. As a burgeoning medium of artistic expression, videogames raise entirely new aesthetic concerns, particularly concerning their ontology, interactivity, and aesthetic value. The essays in this volume address a number of pressing theoretical issues related to these areas, including but not limited to: the nature of performance and identity in videogames; their status as an interactive form of art; the ethical problems raised by violence in videogames; and the representation of women in videogames and the gaming community. The Aesthetics of Videogames is an important contribution to analytic aesthetics that deals with an important and growing art form.
(source: Nielsen Book Data)9781138629585 20180611
Green Library
Book
xi, 405 pages ; 25 cm
  • List of Tables Acknowledgments Introduction 1. Baseball's Interminable Wars 2. The Rise of Judge Kenesaw Mountain Landis 3. Baseball's Longstanding Gambling Problem 4. The Financial Side of the Game 5. Getting Fans to the Ballpark 6. Trying to Make the Game More Popular 7. Not a Perfect Game 8. The Stars Are Realigned 9. Competitive Balance and Its Discontents 10. Owners versus Players 11. Highly Paid but Exploited Players 12. Hang On, the Minor Leagues' Bumpy Ride 13. Baseball and Ethnic Diversity 14. Hilldale and the Negro Leagues in the 1920s Epilogue: The Roaring Twenties and Major League Baseball Appendix 1: New York Yankees Financial Records Appendix 2: Salary Data Sources Notes Bibliography Index.
  • (source: Nielsen Book Data)9780803296824 20180611
As the 1919 World Series scandal simmered throughout the 1920 season, tight pennant races drove attendance to new peaks and presaged a decade of general prosperity for baseball. Babe Ruth shattered his own home-run record and, buoyed by a booming economy, professional sports enjoyed what sportswriters termed a "Golden Age of Sports." Throughout the tumultuous 1920s, Major League Baseball remained a mixture of competition and cooperation. Teams could improve by player trades, buying Minor League stars, or signing untried youths. Players and owners had their usual contentious relationship, with owners maintaining considerable control over their players. Owners adjusted the game so that the 1920s witnessed a surge in slugging and a diminution in base stealing, and they provided a better ballpark experience by both improving their stadiums and minimizing disruptions by rowdy fans. However, they hesitated to adapt to new technologies such as radio, electrical lighting, and air travel. The Major Leagues remained an enclave for white people, while African Americans toiled in the newly established Negro Leagues, where salaries and profits were skimpy. By analyzing the economic and financial aspects of Major League Baseball, The Age of Ruth and Landis shows how baseball during the 1920s experienced both strife and prosperity, innovation and conservatism. With figures such as the incomparable Babe Ruth, Kenesaw Mountain Landis, Rogers Hornsby, Ty Cobb, Walter Johnson, Tris Speaker, and Eddie Collins, the decade featured an exciting brand of livelier baseball, new stadiums, and overall stability.
(source: Nielsen Book Data)9780803296824 20180611
Green Library

13. Aikido basics [2003]

Book
188 pages : illustrations ; 22 cm
Are you ready to learn aikido, but don't know where to begin? Are you intimidated by the unfamiliar terms or the powerful aikido techniques? With Aikido Basics you'll become an expert in this Japanese martial art in no time! Whether you are considering taking up this martial art, or you've already started, this aikido book offers an easy, yet comprehensive introduction to everything you need to know to feel confident and be successful. You'll learn about: The origins of aikido philosophy, history and different styles What really happens in an aikido class invaluable tips on choosing the right school, getting ready for your first class, and basic training methods The essential elements stances, strikes, grabs, throws, and pins How to complement your aikido training ki exercises, multiple-person training, and freestyle exercises Effective ways to succeed in aikido create a training program, test for belt promotion, and participate in competitions and tournaments Resources help further develop your aikido training.
(source: Nielsen Book Data)9780804845878 20180611
SAL3 (off-campus storage)
Book
xviii, 226 pages ; 23 cm
"Kathy Park uses stories from her own life to illustrate how the principles of Aikido can be taken off the mat and out of the dojo to help us cope with the many challenges of life in an increasingly chaotic world"--Provided by publisher.
SAL3 (off-campus storage)
Book
480 pages : illustrations ; 22 cm.
SAL3 (off-campus storage)

16. ALI [2018]

Book
84 pages : illustrations ; 37 cm
Green Library
Book
189 pages : illustrations, map ; 22 cm
Green Library
Book
xiv, 295 pages, 22 unnumbered pages of plates : illustrations ; 24 cm
  • Foreword Introduction Part 1. 1935-1956 1. A Name 2. A Childhood Part 2. 1956-1957 3. Coming to America 4. Just Give Me a Chance 5. Moving Up Part 3. 1958-1963 6. The Rookie 7. Roberto Clemente 8. Beginning of the End 9. Dawn of a Decade 10. Dark Days 11. Death of a Dictator 12. The Road to the World Series 13. 1962 World Series 14. The Alous Said Hello-- the Giants Said Goodbye Part 4. 1964-1970s 15. Brave New World 16. Settling In 17. Trouble at Home 18. Hitting the Sweet Spot 19. Family Matters 20. Winding Down Part 5. 1975-Today 21. The Transition 22. The Road Back 23. Big Time Again in the Big Leagues 24. A New Beginning 25. 1994 26. The Demise of the Expos and Me 27. It Ain't Over till You're Done 28. Managing Philosophy 29. You Can Go Home Again Epilogue Acknowledgments Chronology.
  • (source: Nielsen Book Data)9781496201522 20180430
Growing up in a tiny shack in the Dominican Republic, Felipe Alou never dreamed he would be the first man to go from his country to play and manage in Major League Baseball-and also the first to play in the World Series. Today, the Dominican Republic produces more Major League players than any country outside the United States. In this extraordinary autobiography, Alou tells of his real dream: to become a doctor. An uncle was funding his university education when an improbable turn of events intervened at the 1955 Pan American Games. There as a track and field athlete, Alou was pressed into service on the baseball field to replace a player sent home for disciplinary reasons. A scout noticed Alou and offered him two hundred pesos to sign a pro contract. Knowing his father owed the grocer exactly two hundred pesos, Alou signed. Battling racism in the United States and political turmoil in his home country, Alou persevered, paving the way for younger brothers Matty and Jesus and scores of other Dominicans, including his son Moises. A fourth Alou brother, Juan, might have joined the historic trio if not for the improbable direction his own life took. Alou played seventeen years in the Major Leagues, accumulating more than two thousand hits and two hundred home runs, and then managed another fourteen-four with the San Francisco Giants and ten with the Montreal Expos, where he became the winningest manager in franchise history. Alou became a special friend of Roberto Clemente, roomed with Willie McCovey, Orlando Cepeda, Juan Marichal, and Joe Torre, and suffered the tragic death of his firstborn son. Alou's pioneering journey is embedded in the history of baseball, the Dominican Republic, and a remarkable family.
(source: Nielsen Book Data)9781496201522 20180430
Green Library
Book
xviii, 465 pages, 26 unnumbered pages of plates : illustrations ; 24 cm
  • Foreword by John Newcombe Acknowledgments Introduction Part 1. The Struggle for the Top 1. "A Game of Society" 2. "A Useless Kid Who Would Never Be Worth Anything" 3. "Always Keep Mentally Alert" Part 2. A Champion's Reign 4. "A Year of Living Triumphantly" 5. "You Hit Too Hard" 6. "No Ordinary Man" 7. "The Boss of All Tennis Players" 8. "Evil Influence" 9. "The Greatest Wizard the Game Has Known" Part 3. A Foreign Challenge 10. "Three against One" 11. "Decidedly Unlike Tilden" 12. "Tilden Has Been a Stormy Petrel" Part 4. From Professional Success to Villain 13. "A Burning Affection for the Game" 14. "Contributing to the Delinquency of a Minor" Epilogue Notes Bibliography Index.
  • (source: Nielsen Book Data)9780803288119 20180326
Babe Ruth, Jack Dempsey, Bobby Jones, and Bill Tilden were the legendary quartet of the "Golden Age of Sports" in the 1920s. They transformed their respective athletic disciplines and captured the imagination of a nation. The indisputable force behind the emergence of professional tennis as a popular and lucrative sport, Tilden's on-court accomplishments are nothing short of staggering. The first American-born player to win Wimbledon and a seven-time winner of the U.S. singles championship, he was the number 1 ranked player for ten straight years. A tall, flamboyant player with a striking appearance, Tilden didn't just play; he performed with a singular style that separated him from other top athletes. Tilden was a showman off the court as well. He appeared in numerous comedies and dramas on both stage and screen and was a Renaissance man who wrote more than two dozen fiction and nonfiction books, including several successful tennis instructions books. But Tilden had a secret-one he didn't fully understand himself. After he left competitive tennis in the late 1940s, he faced a lurid fall from grace when he was arrested after an incident involving an underage boy in his car. Tilden served seven months in prison and later attempted to explain his questionable behavior to the public, only to be ostracized from the tennis circuit. Despite his glorious career in tennis, his final years were much constrained and lived amid considerable public shunning. Tilden's athletic accomplishments remain, as he is arguably the best American player ever. American Colossus is a thorough account of his life, bringing a much-needed look back at one of the world's greatest athletes and a person whose story is as relevant as ever.
(source: Nielsen Book Data)9780803288119 20180326
Green Library
Book
xvii, 485 pages : illustrations ; 24 cm
This comprehensive survey of major league baseball looks at the national pastime's legendary figures, major innovations, and pivotal moments, from the beginning of the twentieth century through World War II. In America's Game: A History of Major League Baseball through World War II, Bryan Soderholm-Difatte provides a comprehensive narrative of the major developments and key figures in Major League Baseball, during a time when the sport was still truly the national pastime. Soderholm-Difatte details pivotal moments-including the founding of the American League, the 1919 Black Sox scandal, and navigating the Great Depression and two World Wars-and concludes with a chapter examining the exclusion of black ballplayers from the major leagues. Central personalities covered in this book include baseball executives Judge Landis and Branch Rickey, managers John McGraw and Joe McCarthy, and iconic players such as Babe Ruth and Ty Cobb. America's Game isn't simply about celebrating the exploits of great players and teams; it is just as much about the history of Major League Baseball as an institution and the evolution of the game itself. With significant changes taking place in baseball in recent times, this book will remind baseball fans young and old of the rich history of the game.
(source: Nielsen Book Data)9781538110621 20180910
Green Library