Modeling the environment : techniques and tools for the 3D illustration of dynamic landscapes
- Cantrell, Bradley.
- Hoboken, N.J. : Wiley, c2012.
- Physical description
- xviii, 267 p. : ill. (some col.) ; 24 cm.
GE45 .D37 C365 2012
- Unknown GE45 .D37 C365 2012
- Yates, Natalie B.
- Includes bibliographical references (p. 251-252) and index.
- Foreword Preface Acknowledgments Part 1: Introduction Chapter 1: Overview of Media Chapter 2: Digital Media Industries Chapter 3: Digital Media Chapter 4: Representation, Illustration and Simulation Chapter 5: Design Practice Part 2: Scene Chapter 6: Diorama: Setting the Stage Chapter 7: Arranging the Elements Chapter 8: Composition & Views Chapter 9: Movement in the Environment Part 3: Object Chapter 10: Object Chapter 11: Overview Modeling Chapter 12: Using CAD Linework Chapter 13: Polygon Modeling Chapter 14: Spline Modeling Chapter 15: Materiality Part 4: Terrain Chapter 16: Terrain . Surface Chapter 17: Terrain Construction Chapter 18: Terrain Modeling . Meshes Chapter 19: Surface Materials Chapter 20: Distributions Part 5: Atmosphere Chapter 21: Lighting . Atmosphere Chapter 22: Rendering and Lighting Systems Chapter 23: Atmospheric Conditions Chapter 24: Advanced and Realtime Lighting Systems Chapter 25: Temporal Atmospheres Part 6: Simulation Chapter 26: Animation Chapter 27: Linking . Controllers Chapter 28: Animation Techniques Chapter 29: Simulation . Rigid Bodies Chapter 30: Simulation . Particles and Soft Bodies Chapter 31: Scripting Part 7: Composite Chapter 32: Composite Imagery Chapter 33: Composite . Scene States . Batch Chapter 34: Illustrative Composite Chapter 35: Animated Composite Bibliography Image Credits Index.
- (source: Nielsen Book Data)
- Publisher's Summary
- This full-color book offers coverage of 3D visualization tools for land planning and landscape architecture. The methods and theories presented focus landscape representation on human experience. Supported by a dedicated Web site offering tutorials and forums, the text shows how to use tools like 3ds Max, SketchUp, Maya, and Civil 3D to create dynamic landscape environments. It also demonstrates how to integrate 3D visualization tools into existing workflows, and offers critical coverage of intelligent drawings and representations, giving readers a glimpse at the future of the profession.
(source: Nielsen Book Data)
- Publication date
- Bradley Cantrell, Natalie Yates.