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The language of gaming / Astrid Ensslin.

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Author/Creator:
Ensslin, Astrid.
Language:
English.
Publication date:
2012
Imprint:
Houndmills, Basingstoke, Hampshire ; New York : Palgrave Macmillan, 2012.
Format:
  • Book
  • x, 208 p. : ill ; 24 cm.
Bibliography:
Includes bibliographical references (p. 176-199) and index.
Contents:
  • Machine generated contents note:
  • List of Illustrations
  • List of Tables and Figures
  • Acknowledgements
  • List of Abbreviations
  • Introduction
  • Approaches to Discourse Analysis
  • Games and Language
  • Videogame Genres, Macrostructures and Textuality
  • Words and Meanings
  • The Linguistic Pragmatics of Gameplay
  • Metaludic Discourses
  • Gaming and Multimodality
  • The Narrative Language of Videogames
  • Conclusion
  • Notes
  • Glossary
  • Bibliography
  • Index.
Summary:
"The Language of Gaming examines the complex language of videogames and gaming from a discourse analytical perspective. Astrid Ensslin studies the discourses inscribed in videogames by their producers, as well as gamer and media meta-discourses, and focal areas include gamer slang, illocution, multimodality, and narrative structures"-- Provided by publisher.
Subjects:
ISBN:
9780230238596
0230238599
9780230238589
0230238580

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